Crashday Redline Edition

Crashday Redline Edition

Mica's Tiles & Dynamics [updated 240705].cpk
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更新:2022年4月23日 @ 13時15分

更新:2021年12月19日 @ 14時44分

Removed memey texture replacements

更新:2021年8月21日 @ 15時50分

Fixed the nc > = 0 error.

Thanks to Krozbot for pointing it out and helping me find the cause. I had no idea some of my tiles could cause this error.

The error only appeared in fairly specific cases and was caused by an AI error due to an incorrect CAI file that a couple of my tiles used. These tiles include the main (empty) void tiles, as well as 1 or 2 others, I believe, and would only be triggered if the AI was calculating a jump over the tiles containing the error.

I pushed this update out early, so there are 3 unfinished tiles included that I was still working on, as well as 2 new finished ones. The unfinished tiles are marked as such in red subtext.

更新:2021年7月14日 @ 14時01分

更新:2021年7月7日 @ 11時15分

更新:2021年7月7日 @ 11時13分

NEW:
- Elevated Raceway Wide Turn
- Bridge Crossing

更新:2021年4月4日 @ 17時47分

[HOTFIX]

Fixed infinite respawn loop on destroyable tunnel tile

更新:2021年3月12日 @ 12時44分

NEW:
- Tunnel Open Space
- Tunnel Open Space w/ Skylight
- Tunnel Split (green light)
- Tunnel Split (red light)
- Tunnel Split To Open Space (green light)
- Tunnel Split To Open Space (red light)

preview:
https://cdn.discordapp.com/attachments/820036200622194728/820036283136475136/unknown.png

更新:2021年3月10日 @ 10時36分

NEW:
- Tunnel Sharp Turn
- Tunnel Sharp Turn & Curved T-Intersection
- Tunnel Sharp Turn & Big Turn

preview: https://cdn.discordapp.com/attachments/345563547171815435/819275707326136330/unknown.png

更新:2021年3月3日 @ 18時20分

FIXED:
- Short Forest Row (w/ barrier)
- Double-sized Cooling Tower

UPDATED:
- Double-sized Tower to Tunnel