Age of Empires II (2013)

Age of Empires II (2013)

Path Blood Hero 2017
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Update: 3 Nov, 2019 @ 2:54pm

Patch Notes:
- Removed the 5 population headroom, as it served no purpose
- The kill counter now counts up to 36 kills per second (previously only 2 per second). This will allow the kill counter for players to remain exactly accurate even with fast kill rates

Update: 26 Oct, 2019 @ 6:35am

Patch Notes:
-Added an exact kill counter in both player food counter (personal) and player outposts that can be viewed by anyone at the top of the map
-Removed player 1 booter tower, as new dedicated servers with aoe2 definitive edition will remove the need to boot laggers
-The razing ram has been removed and the razing counter has been added to player main towers
-Map updates to remove the old kill and razing counters
-Panic now lasts 30 seconds, (previously 40 seconds)

Update: 4 Sep, 2018 @ 9:35am

Patch Notes: Fixed a bug that caused some parts of the map to be opened up

Update: 2 Sep, 2018 @ 7:15am

Patch Notes:

Fortified walls on the battlefield have been renamed to clarify they do not count as a razing
Level 2 units now move all level 1 units to the side when entering spawn point

Update: 2 Sep, 2018 @ 5:56am

Patch Notes:

Fixed a bug making palyer 5 and player 1 Sea Towers not able to attack each other
All player Main Towers / Bombard Towers / Gates / and Sea Towers have been renamed to display armor
Updated Objectives

Update: 1 Sep, 2018 @ 10:59am

Patch Notes: Player 8 spawn units now move further away from the main tower

Update: 1 Sep, 2018 @ 10:49am

Patch Notes: Malee untis now properly gain double power up from 1600 kills bonus for all players

Update: 1 Sep, 2018 @ 10:04am

Patch Notes: 15 Razes now properly powers up melee units double for all players

Update: 1 Sep, 2018 @ 8:56am

Patch Notes: QoL fixes

Update: 31 Aug, 2018 @ 7:21pm

Patch Notes:

Small QoL fixes
Gaia walls have been rearranged to better support petard collision