Stellaris

Stellaris

Flexible Tech Prereqs
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Uppdatering: 13 maj, 2020 @ 1:45

Version update.

Uppdatering: 17 mar, 2020 @ 8:24

Uppdatering: 10 mar, 2020 @ 1:45

Version update

Uppdatering: 11 jun, 2019 @ 7:56

Version update

Uppdatering: 12 dec, 2018 @ 16:45

Updated for 2.2

Uppdatering: 22 maj, 2018 @ 15:31

Updated for 2.1

Uppdatering: 19 mar, 2018 @ 14:50

Added Jump Drive and Matter Generator fixes.

Uppdatering: 22 feb, 2018 @ 15:47

Updated for 2.0

Physics
Shield Capacitor: Enigmatic Deflector changed to Dark Matter Deflector

Engineering
Autocannon: No change.
Flak Battery: Base prereq changed from Autocannon 1 to Mass Driver II; mod updated to check for Mass Driver II+.
Kinetic Battery: No change.
Space Torpedoes: Base prereq changed from Missiles II to Missiles I, which everyone starts with. Removed from mod.
Swarmer Missiles: Base prereq changed from Missiles IV to Missiles II; mod updated to check for Missiles II+.
Mega-Engineering: Enigmatic Power Core changed to Dark Matter Power Core and Deep Space Installations changed to Starbase V.

Uppdatering: 9 dec, 2017 @ 12:26

Updated to 1.9

Uppdatering: 21 sep, 2017 @ 8:05

Initial Upload