Sid Meier's Civilization VI

Sid Meier's Civilization VI

Scrambled Australia [RF+GS+NFP+LP]
Viser 11-20 af 25 forekomster
< 1  2  3 >
Opdatering: 18. feb. 2018 kl. 9:53

Adjust jungle and forest to compensate for northern reef bias.

Opdatering: 18. feb. 2018 kl. 9:18

More northern reef.

Opdatering: 9. feb. 2018 kl. 18:06

Add support for R&F.

Opdatering: 16. jan. 2018 kl. 3:46

Advanced map options World Age and Rainfall are enabled.

Opdatering: 16. okt. 2017 kl. 6:01

Further refinement/simplification of terrrain generation logic (based off India/SA map) for more natural landscape.

Opdatering: 28. sep. 2017 kl. 11:53

Place lakes before rivers to allow them to act as river sources

Opdatering: 14. aug. 2017 kl. 15:18

Altered river generation defaults for a starker desert centre

Opdatering: 29. juli 2017 kl. 13:04

Fixed terrain generation logic for a strong coastal bias and a more dramatic landscape. All mountains are desert (cosmetic).

Opdatering: 29. juli 2017 kl. 7:54

Removed default for large lakes added in Summer '17 update as Australia doesn't have any significant great lakes.

Opdatering: 26. juni 2017 kl. 8:46

Added Tasmania to the tiny map