Counter-Strike 2

Counter-Strike 2

DISCONTINUED | Lobster Legacy
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Update: 30 Jul, 2018 @ 8:42pm

lol

Update: 23 Nov, 2017 @ 11:18am

*First Full Release - This means that the layout is finalized, however visual changes may still occur*
Layout
- Enclosed RIVER
- Adjusted Short Hall to A Site entrance
Misc
- Fixed various lighting
- Built map with FULL lighting
- Renamed to de_lobster.bsp

Update: 22 Nov, 2017 @ 1:35pm

Layout
- Tweaked Bombsite B Layout
- Tweaked props at B Long Hall
Misc
- Fixed many problems caused by the auto generated nav mesh
- Bots will now jump onto the lamp in pit before jumping onto the ground to ensure they don't take damage
- Gave all areas callout names

Update: 20 Nov, 2017 @ 12:04pm

Regenerated Nav Mesh

Update: 20 Nov, 2017 @ 11:37am

Layout
- Added a new connector from A Site to Connector
- Replaced Crates with a staircase in ALLEY
- Enclosed the forklift area in a non enterable room
Other Fixes
- Visual Tweaks
- Fixed some area portal bugs
- Lit up some areas
- Clipping Updates

Update: 19 Nov, 2017 @ 8:14am

- Area Portals for optimization
- Overhauled visual design

Update: 15 Nov, 2017 @ 3:27pm

- Added c4 clipping areas to river to prevent the c4 being dropped over the edge
- Opened up skybox to allow grenades to be thrown over walls
- Moved the middle doors to the opposite side of the entrance to INSIDE
- Lowered all of B bombsite
- Made Overpass thinner
- Moved the entrance to Underground into Middle
- Tweaked Bombsite A
- Added some lights to dark areas
- Fixed navigation mesh around Bombsite B

Update: 14 Nov, 2017 @ 8:13pm

- Fixed incorrect bombsite decals
- Fixed INSIDE floor height not lining up with Outside
- Added some callout names
- Added the CT Buyzone
- Minor tweaks to Alley
- Minor Optimization Tweaks
- Fix clipping on the top most crate on Alley to Overpass
- Cleaned up Underground
- Raised Overpass
- The B Site to Underground entrance no longer requires crouching to enter
- Added proper clip brushes to all staircases on A bombsite
- Smoother clipping on the piles of bricks in the back of A site.

Update: 14 Nov, 2017 @ 1:53pm

- Made the map more enclosed
- Added doors to MIDDLE
- Added doors between T-Middle and B Long
- Raised platform at RIVER
- Moved river visuals to a 3d skybox
- Move skyscrapers to 3d skybox
- Added hills in 3d skybox
- Widened Alley
- Replaced ladder in Alleyway with crates to jump on
- Tweaked shape of A Bombsite
- Completely removed the old B Site to CT Spawn area
- The lamps in Pit can now be landed on
- Smoother map navigation
- Visual Tweaks

Update: 25 Oct, 2017 @ 5:40pm

-A lot of visual tweaks
-Blocked off B-Long to CT spawn connection
-Added a new path from B-Site to CT-Spawn to replace the old one
-General Layout Tweaks
-Started some designing on A-Site
-Added a room into Mid Hallways