Arma 3
[DEV] CUP Terrains - Core
Showing 101-110 of 122 entries
< 1 ... 9  10  11  12  13 >
Update: 23 Mar, 2018 @ 8:28am

Version r406 (23|Mar|2018)

FIXED:
* cup_terrains_ca_ca_c - Potential fix for vehicle handling on Takistan - Ref T2427

---------------------------------------------------------------------

Update: 15 Mar, 2018 @ 11:11pm

Version r405 (16|Mar|2018)

ADDED:
* cup_terrains_ca_structures,ca_structures_e,ca_structures_pmc,cwa_misc,class.py - Added python script for fixing/adding class=pond named property to ponds

FIXED:
* cup_terrains_ca_structures,ca_structures_e,ca_structures_pmc,cwa_misc,class.py - Fixed "warn: Shape '???'" error from ponds (using class=pond in geometry LOD)
* cup_terrains_ca_structures,ca_structures_e,ca_structures_pmc,cwa_misc,class.py - Fixed non-convex component in view geometry of Barn_W_02.p3d

---------------------------------------------------------------------

Update: 9 Feb, 2018 @ 8:26am

Version r404 (09|Feb|2018)

FIXED:
* cup_terrains_ca_plants2,winter_plants - Fixed typo in trunk rvmats for Pinusn trees (typo bug all the back from Arma2)
* cup_terrains_maps_eden_c,maps_utes_c - Fixed cfgArmory on Utes

IMPROVED:
* cup_terrains_ca_buildings - Improved Panelak2/3 removed hole from roof, roof access still available via lift shaft
* cup_terrains_ca_buildings,ca_buildings_c - P3D class=house for pletivo_wired_branaL/L_civil/P, plot_green_vrat_l/o/r, plot_rust_vrat_l/r, Plot_Wood_door (will require rebinarize wrp to be animated on 3rd party maps
* cup_terrains_ca_misc,ca_misc_acr,ca_misc_acr_c,ca_misc2,ca_misc3_c,ca_structures - P3D class=house for barbgate, terc_postava, A_MunicipalOffice(clock hands have animations), popupTarget, Shed_Ind02_dam (will require rebinarize wrp to be animated on 3rd party maps)
* cup_terrains_cwa_buildings,cwa_buildings_c - P3D class=house for cwa_pletivo_wired_branaL, cwa_plot_green_vrat_l/o/r/vrata (will require rebinarize wrp to be animated on 3rd party maps)
* cup_terrains_maps_desert2 - P3D class=house for cup_terrains_maps_desert2/data/Prop/Toilet.p3d

OTHER:
* cup_terrains_ca_structures_e_c - & Minor Fixes for some Macros, missing quotations, bad use of ## etc
* cup_terrains_cwa,cwa_buildings_c - & Removed #define QT "
* cup_terrains_cwa,cwa_buildings_c - & Renamed bunch of .cpp -> .h, they are basically include files that aren't used at all. Prob worth looking at cleaning these configs up
* cup_terrains_cwa,cwa_buildings_c - & Some fixes for armake
* cup_terrains_cwa_buildings,cwa_buildings_c - & Removed backup / old files
* cup_terrains_cwa_buildings,cwa_plants,cwa_roads,cwa_signs - & Just some minor typos armake complains about
* cup_terrains_maps_eden_c,maps_utes_c - & Fix some missing quoations in configs

---------------------------------------------------------------------

Update: 1 Feb, 2018 @ 9:50pm

Version r393 (02|Feb|2018)

FIXED:
* cup_terrains_ca_ca_c - Fixed cfgSurface >> SandBeach >> maxSpeedCoef, typo
* cup_terrains_ca_plants_e2 - Fixed p_carduus_summer.p3d file path for general_plant.rvmat

OTHER:
* cup_terrains_ca_air_dummy,ca_buildings,ca_data,ca_plants,ca_plants_e,ca_structures,ca_tracked_dummy,ca_weapons_dummy,ca_wheeled_dummy,cwa_buildings,maps_desert_c,maps_sara_c,maps_sara_dbe1_c,maps_saralite_c - & Changed include path for armake i.e using pboPrefix path instead of file path
* cup_terrains_ca_air_dummy,ca_buildings,ca_data,ca_plants,ca_plants_e,ca_structures,ca_tracked_dummy,ca_weapons_dummy,ca_wheeled_dummy,cwa_buildings,maps_desert_c,maps_sara_c,maps_sara_dbe1_c,maps_saralite_c - & Fixed some more random typos in rvmats/configs
* cup_terrains_ca_air_dummy,ca_structures_e_c,ca_wheeled_dummy,cwa_signs - & Fixed wrong MACRO used in config, guessing pboProject ignores extra parameters
* cup_terrains_ca_air_dummy,ca_structures_e_c,ca_wheeled_dummy,cwa_signs - & Rvmat typos
* cup_terrains_ca_structures_e - & Fix Door_1 selection not having faces in geolod .. Should fix issue T2401 Needs testing
* cup_terrains_editor_c - & Missing mapSize for CUP_Skala3_5

---------------------------------------------------------------------

Update: 18 Jan, 2018 @ 8:42pm

Version r387 (19|Jan|2018)

OTHER:
* cup_terrains_ca_a10_dummy,ca_air_dummy,ca_air_e_dummy,ca_air2_dummy,ca_air3_dummy,ca_animals2_dummy,ca_cti_buildings - & Fixed more face normal issues (missed a commit, nothing game breaking)

---------------------------------------------------------------------

Update: 9 Jan, 2018 @ 7:40am

Version r386 (09|Jan|2018)

FIXED:
* cup_terrains_ca_structures,ca_structures_c - Fixed Land_HouseV_1I4 Fire Geo

IMPROVED:
* cup_terrains_ca_structures,ca_structures_c - Improved Land_A_Office Open/Close Door Detection

---------------------------------------------------------------------

Update: 5 Jan, 2018 @ 9:37pm

Version r381 (06|Jan|2018)

ADDED:
* cup_terrains_cwa_buildings_c,maps_chernarus,maps_chernarus_winter,maps_chernarus_winter_c,weather,winter_objects,winter_plants,worlds - Added pictureMap for Winter Chernarus
* cup_terrains_cwa_buildings_c,maps_chernarus,maps_chernarus_winter,maps_chernarus_winter_c,weather,winter_objects,winter_plants,worlds - Added snowfall to Winter Chernarus
* cup_terrains_cwa_buildings_c,maps_chernarus,maps_chernarus_winter,maps_chernarus_winter_c,weather,winter_objects,winter_plants,worlds - Added some winter clutter
* cup_terrains_cwa_buildings_c,maps_chernarus,maps_chernarus_winter,maps_chernarus_winter_c,weather,winter_objects,winter_plants,worlds - Added Winter Chernarus Detail texture (Some still missing. Normal Chernarus textures as placeholder)
* cup_terrains_cwa_buildings_c,maps_chernarus,maps_chernarus_winter,maps_chernarus_winter_c,weather,winter_objects,winter_plants,worlds - Added Winter Chernarus from source project - closes T2348

FIXED:
* cup_terrains_ca_structures_e,ca_structures_e_c - Fixed Land_A_Villa, opening top door - closes issue T2355
* cup_terrains_cwa_buildings_c,maps_chernarus,maps_chernarus_winter,maps_chernarus_winter_c,weather,winter_objects,winter_plants,worlds - Fixed some inconsistent naming in winter_objects and winter_plants
* cup_terrains_cwa_buildings_c,maps_chernarus,maps_chernarus_winter,maps_chernarus_winter_c,weather,winter_objects,winter_plants,worlds - Reworked config of Winter Chernarus

IMPROVED:
* cup_terrains_cwa_buildings_c,maps_chernarus,maps_chernarus_winter,maps_chernarus_winter_c,weather,winter_objects,winter_plants,worlds - Moved CUP_Terrains_World/Weather to its own pbo CUP_Terrains_Weather to prevent circular dependencies when using snow.

---------------------------------------------------------------------

Update: 28 Dec, 2017 @ 11:28pm

Version r366 (29|Dec|2017)

IMPROVED:
* cup_terrains_ca_structures,ca_structures_c - Improved Land_A_Hospital, AI Paths added for ground floor + AI can enter through broken windows

---------------------------------------------------------------------

Update: 23 Dec, 2017 @ 9:27pm

Version r364 (24|Dec|2017)

ADDED:
* cup_terrains_maps_chernarus_winter,maps_chernarus_winter_c - Added Copy&Pasta Config for Chernarus (Winter). Wrp still redirecting to Summer.
* cup_terrains_winter_objects,winter_plants - Initial commit of snow plants and objects (need more work)
* cup_terrains_worlds - Added Uro's snowfall to CUP weather

FIXED:
* cup_terrains_ca_air2_dummy,ca_misc_e,ca_water2_dummy,ca_weapons_dummy,ca_weapons_e_dummy,ca_wheeled_dummy,ca_wheeled2_dummy - Fixed Bad proxy objects - closes issue T2336
* cup_terrains_ca_buildings,ca_buildings_c,cwa_buildings - Fixed occluder issue with Land_ammostore2 - closes issue T2337
* cup_terrains_ca_buildings,ca_buildings_c,cwa_buildings - Fixed opening second ammobox inside Land_ammostore2
* cup_terrains_ca_structures_c - Fix Destructible Windows on Land_A_Hospital
* cup_terrains_ca_structures_e - Fixed floating Land_Mil_Guardhouse_ep1
* cup_terrains_dummy - Fixed re-added CUP_Animations_Data / CUP_Animations_Config back to cfgPatches (pbo was removed in previous release)
* cup_terrains_ibr_plants - Fixed Alpha on ibr_plantsclutter_grass_flowers

IMPROVED:
* cup_terrains_ca_structures,ca_structures_c - Improved Land_A_Hospital, can now open front sliding doors

---------------------------------------------------------------------

Update: 19 Dec, 2017 @ 5:54am

Version r345 (19|Dec|2017)

FIXED:
* cup_terrains_ca_buildings_c,ca_language,ca_structures_e_c - Fixed Land_Pumpa, now able to use pump more than once

---------------------------------------------------------------------