Sid Meier's Civilization VI

Sid Meier's Civilization VI

Sukritact's Siam: Ramkhamhaeng
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Uppdatering: 20 okt, 2024 @ 17:59

Fixed a small error where Music would occasionally disappear when a disaster happens

Uppdatering: 19 nov, 2020 @ 10:41

Uppdatering: 19 nov, 2020 @ 10:04

* Updated for Babylon DLC
* The new Ayutthaya City-State is replaced by Vieng Chan (Vientiane)

Uppdatering: 24 jul, 2020 @ 6:45

Added new art for the Chang Suek
Nerfed the Chang Suek. It now costs more, and requires Iron, like the Knight.
Adjusted diplomacy text
Added support for the Gilded Vault in the Floating Market

Uppdatering: 2 feb, 2020 @ 17:38


Added basic Thai tranlsation.

Uppdatering: 9 jul, 2019 @ 5:48



• Updated Floating Market graphics
• Modified Floating Market effect in GS: +1 [ICON_Gold] Gold from Luxury Resources. An additional +1 [ICON_Culture] Culture from Luxury Resources if this district is adjacent to a River, and another +1 [ICON_Gold] Gold if built on Floodplains.
• Added named Lakes and Seas

Uppdatering: 5 apr, 2019 @ 7:37

Fixed an issue where the size 44 icon was missing
Floating Market now uses an actual water material
Floating Market should now be less prone to clipping into the ground

Uppdatering: 18 feb, 2019 @ 6:33

Updated for Gathering Storm
Nerfed Ramkhamhaeng's LUA slightly
Floating Market now provides an additional +1 Gold on Luxury Resources when built on Floodplains (GS only)

Uppdatering: 25 okt, 2018 @ 9:36

Updated Palace model

Uppdatering: 12 mar, 2018 @ 14:12


Added custom monument style for Khmer/Indonesia/Siam/Burma, etc.
Slightly refined Ramkhamhaeng's model and First Meet animation
Fixed issue where Siamese pressure icon was too big
Fixed issue where Siamese loyalty overlay did not fade