Sid Meier's Civilization VI

Sid Meier's Civilization VI

Sukritact's Siam: Ramkhamhaeng
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Aggiornamento: 20 ott 2024, 17:59

Fixed a small error where Music would occasionally disappear when a disaster happens

Aggiornamento: 19 nov 2020, 10:41

Aggiornamento: 19 nov 2020, 10:04

* Updated for Babylon DLC
* The new Ayutthaya City-State is replaced by Vieng Chan (Vientiane)

Aggiornamento: 24 lug 2020, 6:45

Added new art for the Chang Suek
Nerfed the Chang Suek. It now costs more, and requires Iron, like the Knight.
Adjusted diplomacy text
Added support for the Gilded Vault in the Floating Market

Aggiornamento: 2 feb 2020, 17:38


Added basic Thai tranlsation.

Aggiornamento: 9 lug 2019, 5:48



• Updated Floating Market graphics
• Modified Floating Market effect in GS: +1 [ICON_Gold] Gold from Luxury Resources. An additional +1 [ICON_Culture] Culture from Luxury Resources if this district is adjacent to a River, and another +1 [ICON_Gold] Gold if built on Floodplains.
• Added named Lakes and Seas

Aggiornamento: 5 apr 2019, 7:37

Fixed an issue where the size 44 icon was missing
Floating Market now uses an actual water material
Floating Market should now be less prone to clipping into the ground

Aggiornamento: 18 feb 2019, 6:33

Updated for Gathering Storm
Nerfed Ramkhamhaeng's LUA slightly
Floating Market now provides an additional +1 Gold on Luxury Resources when built on Floodplains (GS only)

Aggiornamento: 25 ott 2018, 9:36

Updated Palace model

Aggiornamento: 12 mar 2018, 14:12


Added custom monument style for Khmer/Indonesia/Siam/Burma, etc.
Slightly refined Ramkhamhaeng's model and First Meet animation
Fixed issue where Siamese pressure icon was too big
Fixed issue where Siamese loyalty overlay did not fade