Mount & Blade: Warband

Mount & Blade: Warband

The Empire of Calradia
Showing 1-6 of 6 entries
Update: 7 Apr, 2017 @ 4:07am

-added an extra tier to Rhodok and Calradian troops for Archers, Horse archers, and infantry
-gave the nords some ability for anti-cavalry (Nord Warrior Polearm and Nord Huscarl Polearm

Update: 25 Mar, 2017 @ 4:04pm

Warning: My spelling and grammar is not good. Please be aware of this.
New troops:
Some new troops have been aded;

Dark Knight:
I've been getting suggestions to add the Dark Knight to the game. This was a troop in early M&B, and was
brought back in another mod, with many features added.

Lore:
You can't train troops out of thin air, and money and weapons does not appear out of thin air, either, so the Dark Knights funded the
Calradian army, and gave them the weapons that they used, hence the reason why Calradian Revolutionaries wear Dark armor.
However, a series of missed payments, and payments that did not meet the demand caused the Dark Knights to declair war with the Empire of Calradia. the Dark Knights have given so much to the Empire of Calradia, that they did not have enough of there own fund, and, thus, had low troop counts, and the Empire defeated thenm. Vassals, for a long time, have held these Dark Knights. If you go againsed Calradia, the Dark Knights should be a good motive for you. A single vassal will usualy holds between 2 and 6, and they are about as powerful as Calradian Revolutionaries, with worse armor, but they will deal higher damage.
-----
Calradian Mounted Archer and Calradian Professional Mounted Archer:
In this update, I wanted to make the Calradian ranged units more appealing. Other than being tanky, Calradian ranged units are pretty bad. This is one of the things i did to change this. Calradia now has mounted archers, although they are weaker than the infantry counterparts, they are much faster, with the addition of a courser.
--------------------------------------------------------------------------------------
Modified Troops:
- Calradian Revolutionaries can now come with Winged Great Helmets.
- Calradian Heavy Infantry can now come with Black Helmets
- Reduced the wages for Calradian ranged units, making Calradian ranged units the cheapest in the game.
- Looters and Mountain Raiders are now male instead of female. I've gotten a fair amount of suggestion for this.
---------------------------------------------------------------------------------------
Other changes
- Custom battle now uses Calradian Mounted Archers instead of Calradian Colonels.
- Empress Stella should be naked less often, but this is not something i seem to be able to entirely fix. If she is in her castle, or feasting, than it seems that she will continue to feast.

Update: 17 Mar, 2017 @ 1:31pm

NOTICE: These changes are GAME BREAKING, please start a new game for all the changes to take affect. Not starting a new game may result in your current game behaving strangely, or not using all the features of the update.

Notable Changes:
-Buffed Sarranid Mamlukes
-Added Calradian Cavalry, and Calradian Special Forces. You will now upgrade from Calradian Footman> Calradian Cavalry> Calradian Special Forces> Calradian General instead of going from Calradian Heavy Infantry to Calradian General
-Massive castle and town garrisons fixed
-Empress Stella spawning without armor fixed
-Vassal troop pool reworked for Empire of Calradia
-Added item: Calradian one handed long sword.

Update: 15 Mar, 2017 @ 10:39am

This update changes the name of the Calradian Army to Calradian Heavy Infantry, sise of the bandit parties for Nords and Calradian Empire have been reduced, Ranged units added to campaign

Update: 14 Mar, 2017 @ 11:04am

Buffed and debuffed the Calradian Rockman and Corpsman. weaker in melee, stronger in ranged, in piticular, more ammo for the rocks, and a very fast but low damage bow for the corpsman.

Update: 13 Mar, 2017 @ 6:53pm