ARK: Survival Evolved

ARK: Survival Evolved

Norwegian Vikings TEST
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Update: 23 May, 2019 @ 7:26pm

Enabled locking and pin locking on all structures (report if I missed any).

Dinos:
- Went through all dinos and fixed Taxidermy.
- Tweaked some stats to be equal to vanilla.
- Tweaked all flyer cuddle timers to be random between 15mins to 1hr.
- Added buff applied to all tamed dinos at intervals to help with breeding mishaps.
- Disables wander on tamed dinox except those used for resource generation/gathering.
- Currently ignores DungBeetle, Achatina, Castoroides, Doedicurus, Gigantopithecus, Mesopithecus, Pegomastax and Therizino.
- Destroys dino if left unclaimed for 1hr.
- Buff removes itself if it has nothing to do.
Titans:
- Massive theoretical performance improvement in conversion and culling of Titans.

Tek Forcefield:
- Added Ally and made Private truly private (unclaimed still welcome).
- Now possible to set up to 20x in size, above 10 needs two generators or 2x additional element drain, above 15 needs 3 generators or 3x additional element drain.
- Added status text to see Public/Ally/Private, range and fuel time for current element/shard or number of generators.
- Fixed bug where when changing radius up/down by 0.2/1.0 it would after a while or after taking damage go up/down by the same amount once more.

Item Collector:
- Improved Item detection and pickup method.
- Now runs on Tek Generator if not in admin mode.
- Pickup pauses when no more available slots.

Packing Station:
- Added Package All and Unpack All buttons.

Command Gun:
- Ignores survivor and ridden dino.
- Now saves state of functions.
- Replaced Unmod rock drake with mod/unmod dino.
- Added Enable/Disable Mating.
- Added Follow Distance.
- Added Targeting Distance.
- Added Teleport (Admin).

Automated Blood Extraction Syringe:
- Now applies and runs from a buff on the survivor. Should run much more stable now.
- Multiple Automated Blood Extraction Syringe in inventory will give more blood.
- Can be deactivated by using any Automated Blood Extraction Syringe.
- Deactivates if no Automated Blood Extraction Syringe is in the inventory.

Dedicated Storage Consolidator:
- Condolidates ALL Dedicated Storage within range. Currently no configuration.

NV Workbench:
- A workbench to craft items from the mod.

Update: 22 May, 2019 @ 9:48am

Dinos:
- Went through all dinos and fixed Taxidermy.
- Tweaked some stats to be equal to vanilla.
- Tweaked all flyer cuddle timers to be random between 15mins to 1hr.
- Added buff applied to all tamed dinos at intervals to help with breeding mishaps.
- Currently ignores DungBeetle, Achatina, Castoroides, Doedicurus, Gigantopithecus, Mesopithecus, Pegomastax and Therizino due to wander resource generation/farming.
- Disables wander on babies over 1%.
- Destroys dino if left unclaimed for 1hr.
- Buff removes itself if it has nothing to do.
Titans:
- Massive theoretical performance improvement in conversion and culling of Titans.

Tek Forcefield:
- Added Ally and made Private truly private (unclaimed still welcome).
- Now possible to set up to 20x in size, above 10 needs two generators or 2x additional element drain, above 15 needs 3 generators or 3x additional element drain.
- Added status text to see Public/Ally/Private, range and fuel time for current element/shard or number of generators.
- Fixed bug where when changing radius up/down by 0.2/1.0 it would after a while or after taking damage go up/down by the same amount once more.
- Enabled pin locking.

Item Collector:
- Improved Item detection and pickup method.
- Now runs on Tek Generator if not in admin mode.
- Pickup pauses when no more available slots.
- Enabled pin locking.

Packing Station:
- Added Package All and Unpack All buttons.
- Enabled pin locking.

Command Gun:
- Ignores survivor and ridden dino.
- Now saves state of functions.
- Replaced Unmod rock drake with mod/unmod dino.
- Added Enable/Disable Mating.
- Added Follow Distance.
- Added Targeting Distance.
- Added Teleport (Admin).

Update: 14 Mar, 2019 @ 2:38am

Consolidator test

Update: 23 Jan, 2019 @ 7:47pm

Fixed an issue with Titan buff.

Update: 23 Jan, 2019 @ 2:38am

Improved NV Item Collector range selection, but still admin only tool to help clean up eggs++.

Update: 21 Jan, 2019 @ 7:13pm

Found a possible infinite look in Titan culling logic.
Full cook to verify it working.

Update: 21 Jan, 2019 @ 6:01pm

Test compile without Titan culling.

Update: 21 Jan, 2019 @ 4:49pm

recompile as parts that did not change no longer works...

Update: 21 Jan, 2019 @ 8:21am

recompile as parts that did not change no longer works...

Update: 21 Jan, 2019 @ 7:19am

Attached persistent buffs to socket.
Fixed countdown timer to show actual buff countdown time.