Starbound
Macrochip WIP
Mostrando 41-50 de 58 aportaciones
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Actualización: 22 MAR 2017 a las 5:04

Megamacrochip animation fixed. No idea why that changed in last WIP upload.

Actualización: 20 MAR 2017 a las 15:01

Remote nodes should be functioning again.

Actualización: 20 MAR 2017 a las 15:00

Actualización: 20 MAR 2017 a las 13:22

Moving a component wasn't properly clearing other components info on some node connections to the moved components old position. That should be fixed. You may need to delete some components before this update to remove their cached data appropriately, if you find some wires attached to that component are causing a macrochip blackscreen when you try to delete them.

Actualización: 19 MAR 2017 a las 15:02

Remote nodes code changes.

Actualización: 19 MAR 2017 a las 14:39

Actualización: 18 MAR 2017 a las 6:32

Internal wiring check changes.

Actualización: 17 MAR 2017 a las 14:32

Delay component could glitch and cause a crash when cycling around the 5s - 1 tick - 0.05s point. That should be fixed here now.

The indicator component can now be rotated.

Wiring should allow now various component nodes to properly connect where there were issues before (hopefully.)

Actualización: 17 MAR 2017 a las 3:59

Blank new macrochips were blackscreening - fixed.

Wirecolor change when moving nodes works again.

Actualización: 16 MAR 2017 a las 14:09

Major change to how wiring data is stored. Should allow features I've wanted to implement to be added easier in future and improve the interface speed.