FortressCraft Evolved

FortressCraft Evolved

Power Management
Showing 31-40 of 60 entries
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Update: 10 Aug, 2018 @ 8:10pm

- Bug fixes with client/server communications.

Update: 7 Aug, 2018 @ 8:02pm

- New UI
- Add setting for default power rate.
- Add Custom notification light colors and alarms.
- Add additional trigger options.
- Trigger notifications now work on empty power groups.

Update: 14 Jul, 2018 @ 5:32am

- Additional fix to lens multiplier bonus from vanilla changes.

Update: 13 Jul, 2018 @ 5:41am

- Update lens multipliers from vanilla changes.

Update: 23 Jun, 2018 @ 6:20am

Fix to prevent transmitting power in increments that are not a whole number.

Update: 19 Jun, 2018 @ 8:17pm

- Fix to prevent manual rotation of conduits.

Update: 19 Jun, 2018 @ 7:59pm

- Fix to prevent manual rotation of conduits.

Update: 19 Jun, 2018 @ 4:58pm

- All Power Management data is now stored in a standalone FCE world data file. This eliminates network startup and access delays while waiting for a hub machine to be loaded. Hubs are no longer required to maintain the network settings data.
- The hub visual alert will not longer appear when the alert is set to none.
- Managed Conduits can now be directly connected to Geothermal Generators and Jet Turbines.
- Managed Conduits now show a laser pointer when not linked to help with alignment.
- Managed LPT and Conduit popup panels now appear and function identical when inventory is open.

Update: 14 Jun, 2018 @ 4:25pm

- Bug fixes on popup window UI.

Update: 13 Jun, 2018 @ 7:02am

- Fix bugs with Managed LPT/Conduit machine panel positioning when inventory panel is opened/closed.
- Fix numerous Managed LPT/Conduit issues with adding/remove lenses.
- Numerous improvements to LPT/Conduit machine panel UI.