Dota 2
RPG Components
Showing 1-10 of 19 entries
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Update: 1 Mar, 2017 @ 10:57pm

Updated amulet colors per tier.
Potential fix for missing custom icons.
Misc core code fixes.

Update: 28 Feb, 2017 @ 9:02pm

Add gate between first and second quest areas, with a trigger relay to open after second quest is complete.

Update: 27 Feb, 2017 @ 10:55pm

• Added visibility to hero past trees and up ramps.
• Unit frame and ability bar now remain focused on the hero.
• Improve edge tiles so map doesn't cut off.

Update: 26 Feb, 2017 @ 9:18pm

Fix for right-click when force attack. (Thanks Dreoh)
Fix fountain ambient particle.

Update: 26 Feb, 2017 @ 7:05pm

Minor bug fix.

Update: 26 Feb, 2017 @ 6:54pm

Add AI aggro with leash.
Improve sheep respawn times.
Fix hero respawn time.
Improved drops on beasts.
Increased strength of bear.
Fixed bug with containers.
Auto-open equipment on first item acquire.

Update: 25 Feb, 2017 @ 9:00pm

Boost drop rate of beasts.
GetMatchID was not ready until after game init. Grab it later in the boot sequence.

Update: 25 Feb, 2017 @ 8:39pm

Changed bear model to fix weird targeting issue.
Created tier 2 boots.
Misc bug fixes.

Update: 25 Feb, 2017 @ 4:29pm

Bug fix: Revert custom team max to 2.

Update: 25 Feb, 2017 @ 4:24pm

Bug fix: Revert team count to 2.