Dota 2
RPG Components
Viser 1–10 av 19 bidrag
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Oppdatering: 1. mars 2017 @ 22.57

Updated amulet colors per tier.
Potential fix for missing custom icons.
Misc core code fixes.

Oppdatering: 28. feb. 2017 @ 21.02

Add gate between first and second quest areas, with a trigger relay to open after second quest is complete.

Oppdatering: 27. feb. 2017 @ 22.55

• Added visibility to hero past trees and up ramps.
• Unit frame and ability bar now remain focused on the hero.
• Improve edge tiles so map doesn't cut off.

Oppdatering: 26. feb. 2017 @ 21.18

Fix for right-click when force attack. (Thanks Dreoh)
Fix fountain ambient particle.

Oppdatering: 26. feb. 2017 @ 19.05

Minor bug fix.

Oppdatering: 26. feb. 2017 @ 18.54

Add AI aggro with leash.
Improve sheep respawn times.
Fix hero respawn time.
Improved drops on beasts.
Increased strength of bear.
Fixed bug with containers.
Auto-open equipment on first item acquire.

Oppdatering: 25. feb. 2017 @ 21.00

Boost drop rate of beasts.
GetMatchID was not ready until after game init. Grab it later in the boot sequence.

Oppdatering: 25. feb. 2017 @ 20.39

Changed bear model to fix weird targeting issue.
Created tier 2 boots.
Misc bug fixes.

Oppdatering: 25. feb. 2017 @ 16.29

Bug fix: Revert custom team max to 2.

Oppdatering: 25. feb. 2017 @ 16.24

Bug fix: Revert team count to 2.