Distance
Dueling Worlds
Mostrando 1-5 de 5 aportaciones
Actualización: 9 AGO 2017 a las 18:54

Adjusted light above car to avoid too much bloom when player chooses to make a pure white car.

Actualización: 9 AGO 2017 a las 18:50

Adjusted lighting and particles somewhat to look a bit more pleasing.

Actualización: 9 AGO 2017 a las 18:38

Adjusted texture on platform under car to look less blurry and fix errors with normals for lighting (you could sometimes see seams between the polygons on the hex underneath the car).

Actualización: 9 AGO 2017 a las 18:37

Added a few detailed lights in reasonable places.

Actualización: 11 FEB 2017 a las 18:02