Distance
Dueling Worlds
Показване на 1 — 5 от 5 постъпления
Обновление: 9 авг. 2017 в 18:54

Adjusted light above car to avoid too much bloom when player chooses to make a pure white car.

Обновление: 9 авг. 2017 в 18:50

Adjusted lighting and particles somewhat to look a bit more pleasing.

Обновление: 9 авг. 2017 в 18:38

Adjusted texture on platform under car to look less blurry and fix errors with normals for lighting (you could sometimes see seams between the polygons on the hex underneath the car).

Обновление: 9 авг. 2017 в 18:37

Added a few detailed lights in reasonable places.

Обновление: 11 февр. 2017 в 18:02