Killing Floor 2

Killing Floor 2

KF-MountainPass
Showing 1-10 of 18 entries
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Update: 2 Jan, 2022 @ 10:40am

Some minor lighting and collision fixes.

Update: 1 Nov, 2021 @ 10:10am

Merged meshes in one of the tunnels to prevent culling.
Fixed an incorrectly lit wall.

Update: 18 Oct, 2021 @ 3:46pm

Changed lighting, shadows and fog.
Fixed trader arrows.
Changed textures of terrain and road.
Fixed/added some blocking volumes.
Fixed tweaked misc items.

Update: 20 Dec, 2019 @ 12:34pm

Made map brighter.
Removed collision from grass.
Added preview image.
Added reverb.

Update: 1 May, 2018 @ 3:59pm

Fixed some pickups that couldn't be picked up.
Fixed a wall exploit.
Fixed some splatter maps.
Fixed some shadow issues.
Addd a couple more ammo crates.

Update: 30 Apr, 2018 @ 10:29am

Another exploit fix.

Update: 28 Apr, 2018 @ 11:43am

Exploit Fix

Update: 22 Apr, 2018 @ 5:17pm

Fixed a sign exploit.
Removed more doors and enlarged two exits.
Fixed lighting issues I missed last time.
Added 4 SYG Objective areas.
Fixed and created more combined meshes.
Fixed Trader arrows.
Fixed Trader animations.

Update: 14 Apr, 2018 @ 10:52am

Fixed lighting.
Removed 2 doors that were choking zed paths.
Fixed some visible seams where meshes intersect.
Improved performance.
Updated workshop screenshots.

Update: 12 Apr, 2018 @ 2:01pm

Fixed shotgun jump exploit related to buildings.
Combined a couple of meshes.
Added another spawn volume.