RimWorld
[A17] Expanded Incidents
Hiển thị 1-10 trong 12 mục
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Cập nhật: 16 Thg07, 2017 @ 12:22am

Fixed a minor bug where the message notifying you something had been stolen would display the count of the stolen goods as "x0" because the item had despawned with the thief.

Cập nhật: 8 Thg07, 2017 @ 1:00pm

Actual fix this time.

Cập nhật: 8 Thg07, 2017 @ 11:58am

Fixed NPE when no cliques are around.

Cập nhật: 8 Thg07, 2017 @ 12:22am

-Major improvements to clique performance.
-Cliques should automatically dissolve if their leaders somehow become friends again.

Cập nhật: 5 Thg07, 2017 @ 7:09pm

Fix for non-Psychology users

Cập nhật: 2 Thg07, 2017 @ 8:22pm

Fix

Cập nhật: 29 Thg01, 2017 @ 1:19am

Hotfix.

Cập nhật: 29 Thg01, 2017 @ 1:12am

Added a new sub-incident that removes homesickness from your colony if it infects over half your colonists.
Thieves will no longer spawn with modern items when from a tribal faction.
Thieves now have a tiny chance to be spotted by turrets.
Homesickness now compatible with Psychology's new personality system.

Cập nhật: 22 Thg01, 2017 @ 2:57am

Saboteurs are now picked from a pool of people who have been released from your prisons.

Cập nhật: 21 Thg01, 2017 @ 10:17pm

Sabotage and Homesick now only target pawns not already affected by the incident. Added new incident that can cure homesickness for you if you let it spread too much.