RimWorld
[A17] Expanded Incidents
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更新:2017 年 7 月 16 日 @ 上午 12:22

Fixed a minor bug where the message notifying you something had been stolen would display the count of the stolen goods as "x0" because the item had despawned with the thief.

更新:2017 年 7 月 8 日 @ 下午 1:00

Actual fix this time.

更新:2017 年 7 月 8 日 @ 上午 11:58

Fixed NPE when no cliques are around.

更新:2017 年 7 月 8 日 @ 上午 12:22

-Major improvements to clique performance.
-Cliques should automatically dissolve if their leaders somehow become friends again.

更新:2017 年 7 月 5 日 @ 下午 7:09

Fix for non-Psychology users

更新:2017 年 7 月 2 日 @ 下午 8:22

Fix

更新:2017 年 1 月 29 日 @ 上午 1:19

Hotfix.

更新:2017 年 1 月 29 日 @ 上午 1:12

Added a new sub-incident that removes homesickness from your colony if it infects over half your colonists.
Thieves will no longer spawn with modern items when from a tribal faction.
Thieves now have a tiny chance to be spotted by turrets.
Homesickness now compatible with Psychology's new personality system.

更新:2017 年 1 月 22 日 @ 上午 2:57

Saboteurs are now picked from a pool of people who have been released from your prisons.

更新:2017 年 1 月 21 日 @ 下午 10:17

Sabotage and Homesick now only target pawns not already affected by the incident. Added new incident that can cure homesickness for you if you let it spread too much.