Stellaris
Realistic Habitability
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Aggiornamento: 14 dic 2017, 22:23

Updated to 1.9.*

Aggiornamento: 20 nov 2017, 21:32

Version 1.8.* update!

Largely unchanged except I made tomb worlds base habitability 40% now. It just didn't make sense for an irradiated planet to be just as viable as a Secondary planet type.

I have some vague plans of a more ineteresting alternative to the linear planet scale used with this mod, but will have to look into that when I have time.

Aggiornamento: 9 mag 2017, 22:06

Updated to 1.7.*

Aggiornamento: 27 apr 2017, 12:25

Updated to 1.5.*

Aggiornamento: 20 gen 2017, 15:37

Initial Upload