RimWorld

RimWorld

Halo - Weapons
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Uppdatering: 12 dec, 2017 @ 9:43

Updated def names of all weapons and damage defs with the prefix "Halo_" to prevent incompatabilities

Uppdatering: 10 dec, 2017 @ 17:21

[Auto-generated text]: Update on 12/10/2017 5:21:21 PM.

Uppdatering: 25 nov, 2017 @ 23:24

Changed the value of the stuff used to make the Energy Sword make custom sounds. This should fix the compatability issue with the mod called "Quarry".

According to the description of that mod:
"Mineable Items:
- Chunks (only the types available under where the quarry was built)
- Any vanilla or modded mineable item that isn't too expensive (gold, uranium, plasteel, etc. are mineable)"

If you happen to stumble upon the resource named "Covenant", please don't hesitate to let me know how you came across it. That is all :)

Uppdatering: 19 nov, 2017 @ 23:01

Updated to version B18

Uppdatering: 8 jun, 2017 @ 12:51

Bug Fix
- Sniper shot only plays once | Changed sound format from .wav to .ogg, and it works correctly now.

Uppdatering: 1 jun, 2017 @ 0:43

A17 Update
No new content

Uppdatering: 16 mar, 2017 @ 13:10

Research prerequisite didn't make sense/wasn't intuitive, so I just got rid of it... For now...

Uppdatering: 8 feb, 2017 @ 9:34

Released spiker and incineration cannon.

Incineration cannon is very rough, and needs some love (next planned update).

Other balance changes were also made :)

Uppdatering: 7 feb, 2017 @ 12:55

Hotfix - Mauler Warmup Bug

Uppdatering: 25 jan, 2017 @ 2:33

[Auto-generated text]: Update on 1/25/2017 2:33:26 AM.