RimWorld
Halo - Weapons
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Update: 12 dec 2017 om 9:43

Updated def names of all weapons and damage defs with the prefix "Halo_" to prevent incompatabilities

Update: 10 dec 2017 om 17:21

[Auto-generated text]: Update on 12/10/2017 5:21:21 PM.

Update: 25 nov 2017 om 23:24

Changed the value of the stuff used to make the Energy Sword make custom sounds. This should fix the compatability issue with the mod called "Quarry".

According to the description of that mod:
"Mineable Items:
- Chunks (only the types available under where the quarry was built)
- Any vanilla or modded mineable item that isn't too expensive (gold, uranium, plasteel, etc. are mineable)"

If you happen to stumble upon the resource named "Covenant", please don't hesitate to let me know how you came across it. That is all :)

Update: 19 nov 2017 om 23:01

Updated to version B18

Update: 8 jun 2017 om 12:51

Bug Fix
- Sniper shot only plays once | Changed sound format from .wav to .ogg, and it works correctly now.

Update: 1 jun 2017 om 0:43

A17 Update
No new content

Update: 16 mrt 2017 om 13:10

Research prerequisite didn't make sense/wasn't intuitive, so I just got rid of it... For now...

Update: 8 feb 2017 om 9:34

Released spiker and incineration cannon.

Incineration cannon is very rough, and needs some love (next planned update).

Other balance changes were also made :)

Update: 7 feb 2017 om 12:55

Hotfix - Mauler Warmup Bug

Update: 25 jan 2017 om 2:33

[Auto-generated text]: Update on 1/25/2017 2:33:26 AM.