Counter-Strike 2

Counter-Strike 2

cs_perenna
Showing 1-10 of 14 entries
< 1  2 >
Update: 25 Mar, 2017 @ 10:28pm

10 Update: "REALISTIC CLIFFS"

+Made cliffs at the bridges more realistic
+Added details

)(._; WILL BE DELETET SOON :_.)(

long time no update! im working on an other project till may.

Update: 19 Mar, 2017 @ 8:19am

9 Update: "MANY PROPS [2]"

+Detailed river
+Detailed tunnels (unfinished)
+Changed garage near hostage house to windows with arches
+Changed fence above "upper dirttunnel" into a house
+Added logic-detail next to the "left-hostage-house"
+Cliped river
+Cliped some important boost areas (unfinished)

Update: 7 Mar, 2017 @ 11:51am

8 Update: "MANY PROPS [1] + CLIPPING"

+Added many details
+Added tons of props [still not finished at all]
+Cliped for no escape [not finished]
+Changed skybox texture
+Changed light_environment [is it better or not? your suggestion pls in the comments]

Update: 1 Feb, 2017 @ 10:18am

7.1 Update: "PLAYERMODELS"
+Changed playermodels - now playing: SAS vs SEPERATIST
+Changed tile texture in "right-hostage-house"
+Bugfixes

Update: 31 Jan, 2017 @ 11:32am

7 Update:
+Bugfixes
+Moved stairs from tunnel to upper tunnel to opposite site
+Fixed ladder wich couldnt be seen from bots
+Removed 1 hostage - now only 6 possible hostage spawnpoints

-did something wrong with the packing. lots of props went black and some textures fliped. u can see it if u go on my screenshots

Update: 29 Jan, 2017 @ 8:35am

6.1 Update:
+Bugfixes

Update: 26 Jan, 2017 @ 1:32pm

6 Update: "ROOFS AND IMPROVEMENTS"
+Cliped stairs in "apartments"
+Added all roofs
+Improved "left-hostage-house"
+Improved the area infront of

Update: 25 Jan, 2017 @ 11:43am

5 Update: "ADDINGS [2]"
+Deleted alternativ alley to "left-hostage-house"
+Added "apartments" and "balcony"
+Added one "test-roof"
+Cliped tree infront of "balcony"
+Added tree at "ct-spawn"
+bugfixes and texturerepairings

-forgot to clip the stairs in "apartments"

Update: 13 Jan, 2017 @ 1:49pm

4 Update: "ADDINGS [1]"
+Changed the way to "bridges" into a tunnel
+Added hole in the wall at the two "double-doors"
+Added "boostable-stairs" next to the "left-hostage-house"
+Added stones for cover next to the "left-hostage-house"
+Added walls with arches at "t-water" in front of the "boostable-stairs"

Update: 1 Jan, 2017 @ 10:54am

3 Update:
+Seperated the displacement next to "Bridges"
+Added a little wall and "Wooden-Stairs"
+Reduced "Alley"
+Cliped "Wood-pole´s" at the "Bridges"