Garry's Mod
Groundwatch
Mostrando 1-7 de 7 aportaciones
Actualización: 13 DIC 2023 a las 9:45 a. m.

Fix some errors

Actualización: 3 ENE 2019 a las 4:46 p. m.

Harvester bugfixes

Actualización: 5 ABR 2018 a las 4:14 p. m.

Whoops

Actualización: 5 ABR 2018 a las 10:46 a. m.

Harvester

Actualización: 19 JUL 2017 a las 9:22 a. m.

Hunters:

- Tweaked collisions so they fit through doors easier
- Fixed melee attacks not always registering in multiplayer
- Improved movement checks so you're less likely to fall through small gaps

Actualización: 24 DIC 2016 a las 10:36 a. m.

General:

- Players should no longer affect movement height (Rip hunter trampolines)

Hunters:

- Tweaked the hitbox so that tipping over is much less common
- Halved the default HP and lowered damage resistance when animating
- Added the ability to 'scan' by holding ALT and pressing reload
- Slowed movement when walking and running
- Melee attacks no longer instantly apply damage
- Impalement attacks now do twice the amount of damage
- Bleeding effects have been added when below 30% HP

Actualización: 20 DIC 2016 a las 7:07 a. m.

Initial upload