Garry's Mod
Groundwatch
Visualizzazione di 1-7 elementi su 7
Aggiornamento: 13 dic 2023, 9:45

Fix some errors

Aggiornamento: 3 gen 2019, 16:46

Harvester bugfixes

Aggiornamento: 5 apr 2018, 16:14

Whoops

Aggiornamento: 5 apr 2018, 10:46

Harvester

Aggiornamento: 19 lug 2017, 9:22

Hunters:

- Tweaked collisions so they fit through doors easier
- Fixed melee attacks not always registering in multiplayer
- Improved movement checks so you're less likely to fall through small gaps

Aggiornamento: 24 dic 2016, 10:36

General:

- Players should no longer affect movement height (Rip hunter trampolines)

Hunters:

- Tweaked the hitbox so that tipping over is much less common
- Halved the default HP and lowered damage resistance when animating
- Added the ability to 'scan' by holding ALT and pressing reload
- Slowed movement when walking and running
- Melee attacks no longer instantly apply damage
- Impalement attacks now do twice the amount of damage
- Bleeding effects have been added when below 30% HP

Aggiornamento: 20 dic 2016, 7:07

Initial upload