Stellaris

Stellaris

Mercenary Enclave
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Opdatering: 21. apr. 2017 kl. 13:43

Initial Upload

Opdatering: 6. apr. 2017 kl. 11:21

Initial Upload

Opdatering: 6. apr. 2017 kl. 8:00

Initial Upload

Opdatering: 11. jan. 2017 kl. 7:03

- Increased negative opinion modifiers for detected operations from 20-30 to 60-95.
- Don't pop up a window every time a mercenary station is destroyed.

Opdatering: 7. jan. 2017 kl. 8:55

- Added russian translation

Opdatering: 1. jan. 2017 kl. 13:18

- Forgot to remove a debug line

Opdatering: 1. jan. 2017 kl. 13:16

- Mercenary Operation fleets now provide a contact channel from their target to the Mercenary HQ, so targetted empires get a fair chance to become valued customers of the enclave

Opdatering: 1. jan. 2017 kl. 5:31

- Fixed contact on new game
- Enclave spawns in a system without colonizable planets now

Opdatering: 30. dec. 2016 kl. 6:11

- Made AI rebellion valid target for liberate planets
- Removed spaceport raid as valid type for ai rebellion
- make sure we only give trust to countries if we have established communications with them
- all operations time out forcefully after 5 years, regardless of progress
- finally properly remove armies after liberation

Opdatering: 23. dec. 2016 kl. 16:27

- Fixed merc fleets sometimes being hostile to their own enclave station on respawn
- Added a console event to force-reset any operations from the current country. Open the console while playing your empire and type 'event fmercdebug.1'. Because the addon is in beta, so this is for testing only.