Stellaris

Stellaris

Planetary Diversity
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Update: 17 Feb, 2018 @ 5:25pm

- Fixed minor bug

Update: 17 Feb, 2018 @ 5:24pm

- Fixed Crystal World Event not firing.
- Updated Mangrove Artwork

Update: 15 Feb, 2018 @ 9:13pm

- Fixed Terraforming Tepui Issue.
- Added Tomb World Artwork.
- Removed Same Type terraforming for Crystal + Floating World.
- Brought down Spawning chance for Ammonia + Methane.
- Nerfed Crystal, Floating and Tidally Locked Bonuses.
- Nerfed Crystal and Floating buildings. I'm still tweaking those planets.

Update: 10 Feb, 2018 @ 12:52pm

-Fixed issue with crystal event firing on other planets.

Update: 9 Feb, 2018 @ 10:35pm

-Fixed Patch problem bugs.

Update: 9 Feb, 2018 @ 11:43am

- Crystal World add - Has an event chain, special resource etc
- New Tepui World Art
- New Mesa World Art
- Fixed issue with anomalies coming up on special Gaia worlds.
- Fixed issue with the description of terraforming events.

Update: 26 Jan, 2018 @ 11:05am

- Fixed issue with new planets not showing up at lower settings.

Update: 25 Jan, 2018 @ 11:36pm

- Small graphics bug fixed.

Update: 25 Jan, 2018 @ 11:07pm

Small colour correction for Cascadian Planets.

Update: 25 Jan, 2018 @ 6:56pm

- Added 'Floating World', a unique world, has it own local resource, static modifier, and professional artwork. Planet only appears once per game.
- Atoll World and Cascadian World now have their own updated custom professional artwork.
- Fixed Continental terraforming links missing from other hot/wet planets.
- Fixed grammar/spelling mistakes.
- Updated Russian Localization file.
- Tidal works are no longer affected but the "terraforming candidate event".
- Other small bug fixes.