Stellaris

Stellaris

Planetary Diversity
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Opdatering: 3. feb. 2021 kl. 18:25

- Added Gaia Version of Earth
- Fixed an issue with Bioforge Arc Localization
- Updated Simple Chinese + Portuguese localizations

Opdatering: 1. feb. 2021 kl. 22:41

- Fixed a very minor localization issue.

Opdatering: 1. feb. 2021 kl. 22:02

- Venus artwork added to the game, custom map and portraits!
- Fixed minor issue with some Arcs not being able to be cracked
- Fixed and issues with some Hive Jobs
- Fixed an issue with some planet designations appearing twice
- Added Volcanic Worlds uninhabitable type. Io is now that class
- Added the Cryovolcanoe deposit which grants gas + mineral bonus on planets.
- Updated Russian Translation
- Updated Portuguese Translation

Opdatering: 6. jan. 2021 kl. 20:34

- Fixed an issue with TOL Megaflora losing deposits
- Fixed up Bio Arc Decision Text
- Fixed some spelling mistakes
- Tweaked Shroud World Bonuses

Opdatering: 4. jan. 2021 kl. 20:10

- Fixed an issue with a trait doubled up
- Updated Simple Chinese localization

Opdatering: 3. jan. 2021 kl. 20:41

- Added Supercontinent World, Rare Dry Savannah Type
- Added Aeolian World, Regular Cold Arctic Type
- Added Dune Forest, Regular Cold Alpine Type
- Added to Megaflora Art, including custom art for Regular Megafloras, Hive Megafloras, and Floraforge
- Lowered Infecting Hive Transfer times to 10-20 years
- Fixed some issues with the Aquatic City View Decision
- Scourge Infected worlds will now lose their rare modifiers

Opdatering: 10. dec. 2020 kl. 20:52

- Updated Simple Chinese Localization
- a few minor bug fixes

Opdatering: 9. dec. 2020 kl. 16:15

- Added Semi-Arid world a dry regular world
- Added Glaciovolcanic world, a rare frozen world
- Fixed an issue with ammonia terraforming links
- Megaflora Tree of Life races can now chang exotic worlds via decision
- Rare world jobs were tweaked to reflect the far off changes to planets.

Opdatering: 12. nov. 2020 kl. 21:15

- Added the Tepid World, a new regular continental type world!
- Fixed random planet generation for Tidally Locked, Superhabitable and Karst.
- Changed the Storm Event to be an Origin, can still be found on a random world.
- Added an event chain for the Coral World written by Lord Backael, can be accessed by Origin or by finding the random coral world.
- Archive World bonuses lowered from 50 to 20
- Moons can no longer be terraforming into Eyeball Worlds
- Hopefully have fixed all issues with Necrophage start neighbour worlds
- Planet Acidfier now lowers food output

Opdatering: 29. okt. 2020 kl. 22:43

- Updated Chinese Localization
- Nercophage start now has randomized planets
- Fixed minor issue with Tidally Locked/Eyeball system