XCOM 2
Allies Unknown Species(?) Mod: HK-Series Droids
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Обновление: 10 фев. 2017 г. в 9:09

Added debug mode to bypass stacks mechanic in .ini, added rebuilding functionality to Build HK tech.

Обновление: 5 фев. 2017 г. в 11:32

(Fixed logic error preventing unit value checks from actually working.)

Обновление: 4 фев. 2017 г. в 13:41

Switched to checking unitvalues, fixed bug with Assassination Protocol where it would cause less damage if hitting a low max HP target with a very strong weapon.

Обновление: 25 янв. 2017 г. в 22:59

Обновление: 24 янв. 2017 г. в 13:12

Reduced requirement for Assassination Protocol to 3 stacks.

Обновление: 4 янв. 2017 г. в 3:19

Assassination Protocol should now actually work when you hit max stacks. Sorry for accidentally uploading a non-working version without noticing.

Обновление: 3 янв. 2017 г. в 9:21

Обновление: 19 дек. 2016 г. в 0:58

Assassination Protocol should now properly work when you hit max stacks. This is not a retroactive fix for in-progress missions.

Обновление: 15 дек. 2016 г. в 19:37

Destroyed HK Droids that have been recovered from the field will now be rebuilt by the HK Unit project in the Proving Grounds.

Обновление: 13 дек. 2016 г. в 22:45