XCOM 2
Allies Unknown Species(?) Mod: HK-Series Droids
Viser 1-10 af 11 forekomster
< 1  2 >
Opdatering: 10. feb. 2017 kl. 9:09

Added debug mode to bypass stacks mechanic in .ini, added rebuilding functionality to Build HK tech.

Opdatering: 5. feb. 2017 kl. 11:32

(Fixed logic error preventing unit value checks from actually working.)

Opdatering: 4. feb. 2017 kl. 13:41

Switched to checking unitvalues, fixed bug with Assassination Protocol where it would cause less damage if hitting a low max HP target with a very strong weapon.

Opdatering: 25. jan. 2017 kl. 22:59

Opdatering: 24. jan. 2017 kl. 13:12

Reduced requirement for Assassination Protocol to 3 stacks.

Opdatering: 4. jan. 2017 kl. 3:19

Assassination Protocol should now actually work when you hit max stacks. Sorry for accidentally uploading a non-working version without noticing.

Opdatering: 3. jan. 2017 kl. 9:21

Opdatering: 19. dec. 2016 kl. 0:58

Assassination Protocol should now properly work when you hit max stacks. This is not a retroactive fix for in-progress missions.

Opdatering: 15. dec. 2016 kl. 19:37

Destroyed HK Droids that have been recovered from the field will now be rebuilt by the HK Unit project in the Proving Grounds.

Opdatering: 13. dec. 2016 kl. 22:45