Stellaris
[2.1] Stellar Expansion - Strategic Resources
Показані результати 1–10 із 22
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Оновлено: 24 трав. 2018 о 6:42

2018-05-24:
Forcing a reupload of the mod to ensure Steam didn't get a corrupt version somehow.

Оновлено: 23 трав. 2018 о 19:04

2018-05-23:
Bit of a rewrite. :) Buildings no longer "use" a resource. I found a more proper way to handle it, thanks to new conditionals.

Should you lose access to a resource, the building will remain, but will be inactive. It will NOT be destroyed.

Оновлено: 23 трав. 2018 о 8:12

2018-05-23:
More rebalancing and changes to fit with the new system in terms of flavor.

Оновлено: 22 трав. 2018 о 19:57

2018-05-22:
Added a building for the new "Aldar Crystals" SR.

New Building:
Aldar Integration Factory:
Empire-Unique
+8 Engineering Produced
+10% Ship Hull
+5% Tile Minerals

Rebalanced and altered abilities of existing buildings a bit to fit with the new tier system and SR distribution.

Оновлено: 22 трав. 2018 о 14:38

2018-05-22:
Updated for 2.1.0 [Niven].

No actual changes - just version incrementing.

Оновлено: 24 лют. 2018 о 18:32

2018-02-24:
Updated for 2.0.0 [Cherryh].

This is basically a straight port, but with the 2.0 changes in place.

Some building effects have been altered to fit with 2.0 changes.

I'll be revisiting this in the coming weeks to tweak and adjust things once I have a better sense of the balance, but it should be completely playable right now.

Оновлено: 11 груд. 2017 о 19:02

2017-12-11:
Updated for 1.9.0 [Boulle].

No actual changes - just version incrementing.

Оновлено: 21 верес. 2017 о 18:58

2017-09-21:
Updated for 1.8.0 [Capek].

No actual changes - just version incrementing.

Оновлено: 21 верес. 2017 о 9:54

Initial Upload

Оновлено: 21 верес. 2017 о 8:14

Initial Upload