Stellaris
[2.1] Stellar Expansion - Strategic Resources
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Ενημέρωση: 24 Μαϊ 2018 στις 6:42

2018-05-24:
Forcing a reupload of the mod to ensure Steam didn't get a corrupt version somehow.

Ενημέρωση: 23 Μαϊ 2018 στις 19:04

2018-05-23:
Bit of a rewrite. :) Buildings no longer "use" a resource. I found a more proper way to handle it, thanks to new conditionals.

Should you lose access to a resource, the building will remain, but will be inactive. It will NOT be destroyed.

Ενημέρωση: 23 Μαϊ 2018 στις 8:12

2018-05-23:
More rebalancing and changes to fit with the new system in terms of flavor.

Ενημέρωση: 22 Μαϊ 2018 στις 19:57

2018-05-22:
Added a building for the new "Aldar Crystals" SR.

New Building:
Aldar Integration Factory:
Empire-Unique
+8 Engineering Produced
+10% Ship Hull
+5% Tile Minerals

Rebalanced and altered abilities of existing buildings a bit to fit with the new tier system and SR distribution.

Ενημέρωση: 22 Μαϊ 2018 στις 14:38

2018-05-22:
Updated for 2.1.0 [Niven].

No actual changes - just version incrementing.

Ενημέρωση: 24 Φεβ 2018 στις 18:32

2018-02-24:
Updated for 2.0.0 [Cherryh].

This is basically a straight port, but with the 2.0 changes in place.

Some building effects have been altered to fit with 2.0 changes.

I'll be revisiting this in the coming weeks to tweak and adjust things once I have a better sense of the balance, but it should be completely playable right now.

Ενημέρωση: 11 Δεκ 2017 στις 19:02

2017-12-11:
Updated for 1.9.0 [Boulle].

No actual changes - just version incrementing.

Ενημέρωση: 21 Σεπ 2017 στις 18:58

2017-09-21:
Updated for 1.8.0 [Capek].

No actual changes - just version incrementing.

Ενημέρωση: 21 Σεπ 2017 στις 9:54

Initial Upload

Ενημέρωση: 21 Σεπ 2017 στις 8:14

Initial Upload