Garry's Mod
Патриарх SNPC[Killing Floor]
กำลังแสดง 11-20 จาก 67 รายการ
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อัปเดต: 15 ม.ค. 2018 @ 8: 59am

-Fixed few behavior things.

อัปเดต: 14 ม.ค. 2018 @ 10: 15am

-Updated some things.

อัปเดต: 31 ธ.ค. 2017 @ 1: 23pm

-Fixed some bugs with jumping.

อัปเดต: 30 ธ.ค. 2017 @ 2: 11am

-Fixed zed pills move during static attacks in singleplayer.
-Updated AI.

อัปเดต: 24 ธ.ค. 2017 @ 5: 25am

-Added difficulty console command.
-Added corpse dietime console commands.
-Fixed patriarch radial attack lua error.
-Patriarch parameters now more like in game.

อัปเดต: 8 ธ.ค. 2017 @ 4: 26am

-Fixed fckn lua error.

อัปเดต: 7 ธ.ค. 2017 @ 8: 28am

-Attacker of player zed killed by time after head destroying will be set to person who destroyed head (if it's valid).
-Patriarch pill minigun shooting sound will be stopped after death.
-Fixed mortar mode.
-NPC's now ignore "bullseye_strider_focus". This is entity remaining after removing or killing strider without cleaning map. Game thing that it's NPC.

อัปเดต: 6 ธ.ค. 2017 @ 7: 45am

-Fixed some other things, added idle sound.

อัปเดต: 5 ธ.ค. 2017 @ 9: 46am

-Gore mods now must not conflict with zeds.
-Pills now must remove correctly.
-Added some sounds to patriarch.
-Fixed patriarch playing chasing sounds during intro.
-Console commands now can't be broken.
-Added surprize...

อัปเดต: 20 พ.ย. 2017 @ 7: 08am

-Pills now disappear on weapon change.
-Fixed glitch when game start lags and crush if you change pill to pill.