Garry's Mod

Garry's Mod

Патриарх SNPC[Killing Floor]
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更新于:2017 年 11 月 12 日 上午 12:14

-Fixed hitboxes.
-Added minigun shooting rotations.
-Fixed DLib "owner" conflict.
-Fully fixed flinch animations for zeds.

更新于:2017 年 10 月 21 日 上午 1:17

-Patriarch mortar mode shooting now work correctly.
-Fixed minigun shooting continue when Patriarch player was stunned.
-Decreased chasing sound playing chance.

更新于:2017 年 7 月 18 日 下午 10:01

-What was updated here? I forget :D

更新于:2017 年 7 月 15 日 下午 11:06

-Little update of enemy find system.
-Killing Floor NPC's now will use 'NPC.SNPCClass = C_MONSTER_LAB' instead of 'NPC.IsZombieClass = true'.
-Added something like night vision.

更新于:2017 年 3 月 7 日 上午 9:24

-Clientside pill fix, added custom crosshair for patriarch, that draws in correct position.

更新于:2017 年 3 月 1 日 上午 9:11

-Now BGO not conflicts with zeds.

更新于:2017 年 2 月 27 日 上午 9:38

-Updated player zed and zed gore, little changed zed AI to hopefully fix some issues.

更新于:2017 年 2 月 23 日 上午 6:53

-Little pills improvement. Now pills correctly calculate damage. When you play fleshpound damage will be reduced now!
-Little changes in NPC AI and gore.
-Added welder. Not you can weld rotating doors! Welding have conditions: door must be not locked when it not welded (this mean that you can't weld door that was locked on map start), door must be locked if welded (this mean that if you break door locking with custom scripts or weapons when it was welded - you can't weld or unweld it until it will be locked again) and door must be closed.

更新于:2017 年 2 月 14 日 上午 7:35

-Hopefully fixed noclip, added some improvements to pills.

更新于:2017 年 2 月 12 日 上午 6:46

-Noclip now work like need (holefully).