RimWorld
Power Logic
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Actualización: 24 MAY 2017 a las 19:36

1.4
Logic Gates (AND, OR, XOR) have been combined
Inductors have been overhauled
+positive emitter power only toggle (emitter will avoid drawing power from batteries)
+draw division will behave differently now
Multi Channel Wireless Research added

Actualización: 12 FEB 2017 a las 10:23

[Auto-generated text]: Update on 2/12/2017 6:23:43 PM.

Actualización: 12 FEB 2017 a las 9:50

1.3b
Stay On Switch Changes
+delay after flick before active again
+will work even when no batteries are connected
Heat Sensor switch fully functional
Inductor Changes
+Forced Over Draw Setting
Tranceiver Fix for AI flicking after load

Actualización: 30 ENE 2017 a las 7:28

Small update for french translation strings

Actualización: 29 ENE 2017 a las 19:31

1.3
Added Heat Sensor Switch
Added high/low toggle to Light Sensor
Fixed Loading Issue with Stay On Switch

Actualización: 18 ENE 2017 a las 14:55

1.2
Added Remote Controlled Door
Added Logical Gates (Huzzah)
+AND Gate
+OR Gate
+XOR Gate
Added Inverter (NOT)
Added Input Sockets (use these between logical gates and conduits)
Increased range of Inductors from 5 to 7 spaces
Inductors now have settings
Added Light Sensor Switch
Added AI for flicking Wireless channels

Actualización: 18 ENE 2017 a las 14:50

[Auto-generated text]: Update on 1/18/2017 10:50:30 PM.

Actualización: 26 DIC 2016 a las 16:51

Added more settings to the Capacitor Sensor Switch

Actualización: 20 DIC 2016 a las 12:30

1.1a
Alpha 16 update

Actualización: 15 DIC 2016 a las 13:15

1.1
Added save/load persistance to wireless transmissions
Added trigger off Cooldown for Proximity sensors
Fixed rare error with wireless switch inspection string
Corrected french translation file errors
Added new research - Inductive Power Transfer
Added new switch type - Capacitor Sensor Switch
Added the Inductive Emitter Coil and Inductive Receiver Coil