RimWorld

RimWorld

Power Logic
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Oppdatering: 24. mai 2017 @ 19.36

1.4
Logic Gates (AND, OR, XOR) have been combined
Inductors have been overhauled
+positive emitter power only toggle (emitter will avoid drawing power from batteries)
+draw division will behave differently now
Multi Channel Wireless Research added

Oppdatering: 12. feb. 2017 @ 10.23

[Auto-generated text]: Update on 2/12/2017 6:23:43 PM.

Oppdatering: 12. feb. 2017 @ 9.50

1.3b
Stay On Switch Changes
+delay after flick before active again
+will work even when no batteries are connected
Heat Sensor switch fully functional
Inductor Changes
+Forced Over Draw Setting
Tranceiver Fix for AI flicking after load

Oppdatering: 30. jan. 2017 @ 7.28

Small update for french translation strings

Oppdatering: 29. jan. 2017 @ 19.31

1.3
Added Heat Sensor Switch
Added high/low toggle to Light Sensor
Fixed Loading Issue with Stay On Switch

Oppdatering: 18. jan. 2017 @ 14.55

1.2
Added Remote Controlled Door
Added Logical Gates (Huzzah)
+AND Gate
+OR Gate
+XOR Gate
Added Inverter (NOT)
Added Input Sockets (use these between logical gates and conduits)
Increased range of Inductors from 5 to 7 spaces
Inductors now have settings
Added Light Sensor Switch
Added AI for flicking Wireless channels

Oppdatering: 18. jan. 2017 @ 14.50

[Auto-generated text]: Update on 1/18/2017 10:50:30 PM.

Oppdatering: 26. des. 2016 @ 16.51

Added more settings to the Capacitor Sensor Switch

Oppdatering: 20. des. 2016 @ 12.30

1.1a
Alpha 16 update

Oppdatering: 15. des. 2016 @ 13.15

1.1
Added save/load persistance to wireless transmissions
Added trigger off Cooldown for Proximity sensors
Fixed rare error with wireless switch inspection string
Corrected french translation file errors
Added new research - Inductive Power Transfer
Added new switch type - Capacitor Sensor Switch
Added the Inductive Emitter Coil and Inductive Receiver Coil