ARK: Survival Evolved

ARK: Survival Evolved

Weapons+
Showing 1-10 of 103 entries
< 1  2  3 ... 11 >
Update: 27 Jul, 2021 @ 12:22am

New Items Added:
Tek Claws
Tek Shoulder Cannon
Tek Phase Pistol
Tek Bow


New INI Settings:
[WeaponsPlusSettings]
TekNoStructDmg=true

(if you have disable tek weapons from damaging structures, just replace the TekRifleNoStructDmg and TekSwordNoStructDMG setting\'s with the one above.)


[WeaponsPlus]
TekClawsDamage=15
TekBowDamage=200
TekBowExplosiveDamage=150
TekBowFlameDamage=100
TekBowTranqDamage=40
TekPistolDamage=80
TekPistolHealAmount=1
ShoulderCannonDamage=250
ShoulderCannonRapidDamage=80
ShoulderCannonOverchargeDamage=600

Update: 10 Jul, 2021 @ 5:14am

updated new dev kit version

Update: 22 Jun, 2021 @ 12:38pm

Testing weapon crash:
Testing Magnum Revolver+
If the Revolver+ works then all the weapons will work on the next update.

Update: 20 Jun, 2021 @ 8:28pm

Updated to the new code

Update: 20 Jun, 2021 @ 8:26pm

Updated to the new code

Update: 7 Nov, 2020 @ 5:08am

New Setting:
[WeaponsPlusSettings]
MetalSickleHarvestAllTypes=true
(False will allow you to not harvest berry\'s and rocks)

Fixed:
All harvest settings are now + and not *, so this means less lag in-game when using them, i.e using the pick to garther rocks, but you can trun them up again by making the value greater via the GUS.ini weapon settings.

Update: 23 Oct, 2020 @ 4:25pm

Added Weapon Converter

Update: 5 Jul, 2020 @ 4:05am

Fixes:

Fixed a few bugs

Update: 4 Jul, 2020 @ 1:58pm

Fixes:

Fixed Harpoon ammo pick up type
Fixed Mining drill First person animation
Fixed SpikeDamage ini. setting
Fixed ChainSaw Ammo fuel intake

Update: 4 Jul, 2020 @ 1:56pm

Fixes:

Fixed Harpoon ammo pick up type
Fixed Mining drill First person animation
Fixed SpikeDamage ini. setting
Fixed ChainSaw Ammo fuel intake