Sid Meier's Civilization V

Sid Meier's Civilization V

[BNW] The Kaiba Corporation
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Update: 24 Sep, 2017 @ 8:14pm

What's Fixed:

Audio XML was fixed to include valid SND_LEADER_MUSIC entries for audio scene scripts and war scripts to activate properly. Extra music tracks for both war and peace were re-labeled and should work as a proper soundtrack now.

Update: 23 Sep, 2017 @ 2:20pm

Updated:
Music that accompanies Mod has been upgraded to minor soundtrack that includes 3 peace songs and 3 war songs as opposed to one of each.

Unique National Wonder has been nerfed, no longer increases max. trade-route count by 1, and no longer spawns free caravan. Culture Yield was also reduced from +2 to +1.

Unique Ability has been nerfed from +4 GPT to +3 GPT as to not completely overshadow Morocco.

Line in Diplomacy XML updated to not reference a completely different civilization mod.

Update: 19 Sep, 2017 @ 8:34pm

What's New:
>Leader Icon updated.
>KaibaCorp National Wonder Icon tweaked.
>New Unique Unit:
The Blue-Eyes White Dragon-- Melee/Ranged Hover Unit with movement of 4 tiles,
range of 2, sightrange of 3. Has a combat strength of 40, and a ranged strength of
50. Requires Astronomy to produce, and is expensive, requiring 450 production or
1000 faith, religion permitting.

What was Tweaked:
>Kaiba AI tweaked to be more competitive.

What's Gone:
>Unique Building "Card Shop" was removed. XML code still exists for it should players want it back, but is currently not set to load.

Update: 1 Dec, 2016 @ 9:22pm