ARK: Survival Evolved

ARK: Survival Evolved

Conquest (Alpha)
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Update: 22 Aug, 2017 @ 8:08pm

- Added .ini option to ignore doors and storage boxes when protecting structures

Update: 6 Jan, 2017 @ 11:03pm

- Put auto-protection timer back to 1 hour

Update: 6 Jan, 2017 @ 9:44pm

- Fixed bug where rafts and structures on them could not be damaged
- Updated neutral zone mesh
- Added structure protectors that protect only structures, not players or dinos
- Fixed radial menus for neutral zones
- Reduced auto-protection timer from 60 minutes to 5 seconds
- Fixed issue with structures in the protected areas unlocking (most likely)
- Optimized code overall

Update: 12 Dec, 2016 @ 12:38am

- Fixed bug where the enemy base buff icon would appear and not go away
- Fixed bug where protection would stop working after mounting and unmounting a dino

Update: 10 Dec, 2016 @ 8:16pm

- Greatly reduced lag
- Boundaries can be toggled on and off

Update: 4 Dec, 2016 @ 4:50pm

- New mesh for base protectors
- Outposts temporarily removed while that mechanic is polished
- Waaaaaaaaay more performant
- New messages for entering/leaving protected areas

Update: 27 Nov, 2016 @ 7:47pm

- Effectively redesigned the protection system to save server resources
- Players can teleport between outposts belonging to their tribe

Update: 19 Nov, 2016 @ 2:12pm

- Removed Avatar tribe color beacons due to unforeseen problems

Update: 18 Nov, 2016 @ 12:38am

- Added beacon to capture points (purple by default, colored if the tribe name is exactly one of the following: "Air Nomads", "Earth Kingdom", "Fire Nation", or "Water Tribe"; eventually tribe leaders will be able to manually set the color)
- Added neutral zones to protect all players, tamed dinos, and structures
- Players can loot from any inventory regardless of whether or not they are in a base area or at a capture point
- Limited restricted resources to only 8 types
- Added an indicator to show if players are in an enemy base area
- Removed zone border effect (temporary)

Update: 15 Nov, 2016 @ 1:17am

- Added a first early version of the capture points
- After placing the first base protector, players will not be able to gather resources unless they are inside the protected areas or capture points (berries and meat can still be collected)
- Added visual effect to border of protections/capture points
- Fixed border calculation issue
- Enemy tribes are no longer protected in base areas for other tribes
- Wild dinos cannot be knocked out in protected areas