ARK: Survival Evolved

ARK: Survival Evolved

Deathmatch Mod - REVIVED
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Update: 9 Nov, 2016 @ 9:20am

v. 2.4.0 [Major]

Additions:
-Finally added a killfeed.
-The output gets written to file
-2 File formats: 1 "A killed B with C" and "A got a kill"

This has to be further tested. I just put in all possible outputs as of now and the logs have to be checked. Want to make it so it get's written to online document.

Extra:
-Removed the word primitive and replaced it with the "

" this should make it easier to read stuff once you get used to it.

Update: 7 Nov, 2016 @ 3:36pm

v. 2.3.2 [Minor]

FIXED IMPORTANT STRUCTURE ISSUE

Balancing:
- Ninja Grapple Speed increased.

Fixes:
- Instruction Note not spawning
- Sleeping bag issue.

Update: 7 Nov, 2016 @ 2:28pm

v. 2.3.1 [Minor]

Fixed:
- Hunter spawn items
- Flare launcher 20 streak

Added:
- Permanent sleeping bag + texture

Update: 7 Nov, 2016 @ 10:34am

v. 2.3.1 [Minor]


Update: 7 Nov, 2016 @ 8:58am

v. 2.3.0 [Major]
Thanks for the detailed feedback @xPulZ

HUGE QOL AND GAMEPLAY UPDATE
Spawn with your class's first weapon now. No more engrams for class exclusive items. Get blueprints when chosing your class.

Added:
- DMR for Destroyer
- Nuke
- Upset Bow Hades Bow
- Tournament Mode First Win Condition

Mechanics:
-Regenerations starts after 15 seconds (normally 5) but the rate is 6x. Allows faster regen if out of battle.
-Tribe Size mod limit is now 24. The limit is now on the server side.

Balance:
- +25% durability for starters
- +30% auto tacker durability
- +40% whip damage
- Added 40% extra bow damage if fully drawn
- Tank Ultimate Shotgun overhaul
- All Starting Weapons overhaul


Update: 6 Nov, 2016 @ 7:49am

v. 2.2.1

-XP Potions now require Compy and Thorny Eggs = actually obtainable

Fixes:
-Unlimited Parachute cost as intended
-Revolver craft with full magazine
-fixed Crossbow model

Update: 6 Nov, 2016 @ 5:55am

v. 2.2.1 [Major]

Added:
-New Class: Ninja (Unlockable for Donors) [Alpha-Test Phase]
-Whip for Storm
-Zeus Cannon (Details soon)
-Compy for all

Balancing:
-A lot.

Update: 4 Nov, 2016 @ 3:09pm

v. 2.1.1

Balancing:
-Dino stats (custom profiles for dinos)
-Modified spawn levels


Fixes:
-Resource requirements for boomerang
-Added icon for vulture spawn (placeholder)

Update: 4 Nov, 2016 @ 1:13pm

v. 2.1.0

Added new Class: Storm (master of Scorched Earth Items)
Added spawnable DInos

Balancing:
All: Pistol damage increased by 5%, changed reload behavior
Hunter: Reduced bow cost to 2, crafting time from 10s to 0.6s and reduced max damage -10% and increased durability by 25%
Marksman: Reduced sniper damage by 5% (added x-hair color (wip))
Tank: Revolver damage decreased 5%, added crosshair

Fixes:
Suicide meat can no longer slot

Update: 30 Oct, 2016 @ 10:03am

v. 2.0.5
Fix for Poison grenade fix. Increased cost, makes it unlimited ammo.
Added cloth armor to starting inventory
Decreased cost for tank_revolver and hunter_bow
changed day speed scale on the server side
Added cosmetics for Shiratori (map maker)