Arma 3
OPTRE: Desperate Measures
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Update: 5 Jun, 2023 @ 3:59pm

v1.66
- Fixed mission-breaking issue caused by the insertion Falcon's class name change as a result of an OPTRE mod update
- Removed friendly fire module that was failing the mission if a player was killed while in a revive state
- Removed code that checks to see if all players are down

Update: 4 Dec, 2021 @ 9:34am

v1.65
- Updated the mission to function correctly with the latest version of OPTRE
- Updated the server.sqf script code to use an updated method of validating all players are loaded into the mission before it starts
- Added the new versions of the Stallion trucks to the factory since the old ones were deleted with the latest OPTRE update
- Small miscellaneous fixes and improvements

Update: 28 May, 2021 @ 4:02pm

v1.6
- Updated the mission to function correctly with the latest version of OPTRE
- Updated my functions library
- Updated how subtitles are displayed
- Added more Warthogs at mission start
- Added back the Frigate that appears in the intro
- Added more objects to certain areas to provide more ambiance and cover
- Modified briefing text to reflect changes to mission
- Modified trajectory of resupply Pelican slightly
- Modified Phoenix Team's default loadouts slightly
- Unlocked most land-base vehicles
- Reduced all smoke effect particle sizes to increase mission performance
- Changed Arsenal boxes to be default Arma supply boxes
- Phoenix Team can now carry 30% more gear (increased from 15%)
- A few other miscellaneous fixes

Update: 3 Nov, 2020 @ 2:20pm

v1.55
- Updated bugged code in my functions library as a result of the 2.00 update to Arma 3
- The supply Pelican will now drop supplies off when the factory is secured AND the bombs have been disarmed
- Adjusted supply pod contents from Pelican supply drop. Arsenal is still disabled on pods due to the module not working as expected
- Made some adjustments to help users locate a bomb that many have reported to be hard to find (look for an ATV in the factory)

Update: 17 Apr, 2019 @ 5:16pm

v1.51
- Added back the M41 rocket launcher to all AT units including Phoenix team's AT rifleman after the patch for OPTRE
- Changed how the intro text was displayed

Update: 15 Apr, 2019 @ 7:47pm

v1.5
- Added dynamic simulation to improve performance
- Updated to the latest version of Psycho's Revive (v3072018)
- Removed the M41 Rocket launcher from all AT units to avoid the CTD bug from OPTRE v0.20
- Removed the UNSC frigate at the beginning because it was removed from the OPTRE mod
- Replaced Phoenix team's sniper's sidearm with a M6C Magnum because the M7 SMG does not exist anymore
- All AT riflemen have had their M41s replaced by PCMLs and RPG-42 for UNSC and Innie units respectively
- Added autosaves for singleplayer
- Centered intro text
- Removed UNSC Final Dawn marker

Update: 13 Jun, 2018 @ 11:26am

v1.45
- Adjusted Phoenix team's loadouts
- Removed the sniper's rifle suppressor when stealth param is not activated
- Added NVGs to the snipers inventory

Update: 16 May, 2018 @ 9:29pm

Hotfix:
- Fixed an error in the briefing.

Update: 16 May, 2018 @ 9:22pm

v1.4
- Fixed the "Missing OPTRE_UNSC_Units_ODST addon" error.
- Adjusted Phoenix Team's loadouts to be compatible with the new OPTRE gear.
- Changed the "Overwatch" marker back to its original type

Update: 2 Apr, 2018 @ 11:00pm

Hotfix:
- Removed extraneous file that caused problems with downloading the mission
- Adjusted the names of the ODST's in the multiplayer lobby