Arma 3
Operation TREBUCHET
Showing 71-80 of 141 entries
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Update: 7 Feb, 2023 @ 2:10pm

Hotix fixing missing vehicles error

Update: 7 Feb, 2023 @ 1:22pm

Update: 12 Jan, 2023 @ 10:47am

- SPNKR missiles now track without ace too
- First iteration of socom pelican
- Hidden selections to supply pods
- New helmet attachments (Spartans/Marines/Army)
- Changed maximum load of the radio backpack so ACRE 117 radio will now fit in radiopack

Update: 8 Dec, 2022 @ 2:01pm

missing spartan files

Update: 8 Dec, 2022 @ 11:07am

- fixed typo...

Update: 8 Dec, 2022 @ 10:39am

- Added basic paratrooper classes
- Added sticky function for C7
- Due to some packing issues OPTRE_MJOLNIR/ is now OPTRE_MJOLNIR_Units/ (Spartan skeleton is still in the old folder, but units and gear are in the new one)
- HUD FOF radar direction now follows head
- M247 now has selections and tweaked textures
- LAAG ejection slot should follow the gun now
- M247H gunners should be killable now
- Minor texture tweaks in general (LAAG textures look fine now, improved radio backpacks, added mcdaniel odst etc)
- Fixed warhtog thermal issues
- Fixed skyscraper destruction bug

Update: 23 Nov, 2022 @ 4:02am

- Added paratrooper classes
- fixed eventhandler inheritance

Update: 21 Nov, 2022 @ 7:38am

- Farm buildings that were unavailable in 3den are available now.
- Adjusted their colors so they match better.
- Fixed new genet and color variants
- Terrain rework and main menu cutscenes.
- Changed nightos custom helmet :sunglasses:
- Falcon passener cn now be killed
- Static turret gunners can now be killed
- Added air assault helmet variants
- Little tweak to warthog physx to improve their jumping

Update: 14 Nov, 2022 @ 10:35am

Update: 28 Oct, 2022 @ 5:47am

- Fixed all the annoying pop up errors.