ARK: Survival Evolved

ARK: Survival Evolved

Ren's ULTRA Forge 2.3
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Update: 28 Sep, 2016 @ 4:20pm

Ren's Ultra Forge
Version 2.3
Added Clay autocraft!
Clay: 4 sand + 2 cac sap = 5 clay

Update: 27 Sep, 2016 @ 9:26pm

Ren's Ultra Forge
Version 2.2
Fixed Blueprint Issues with stack mods and all other mods.

Known issues:
1.Old resources (pre v2) will turn into a blueprint...I can't do anything about this -_- ...not happy about it either.
2.Thatch and flint have a set, unchangeable crafting amount- had this issue with the first build too.
3. Known Issue: When looking down, particle effect becomes invisable to the player. I tried fixing this, but its not worth the time as it doesn't actually cause any issues. If I figure out the unreal particle system more, I will remove it. Until then, this will exist.

Update: 27 Sep, 2016 @ 10:54am

Ren's Ultra Forge
Version 2.1
(will work on more later- falling asleep)
Fixed bluebrints on sparkpowder, narcotics, stimulant.
Speed Increase to thatch and Flint due to quantity limitation.

Known issues:
1.Old resources (pre v2) will turn into a blueprint...I can't do anything about this -_- ...not happy about it either.
2.Thatch and flint have a set, unchangeable crafting amount- had this issue with the first build too.
3. Known Issue: When looking down, particle effect becomes invisable to the player. I tried fixing this, but its not worth the time as it doesn't actually cause any issues. If I figure out the unreal particle system more, I will remove it. Until then, this will exist.

Update: 27 Sep, 2016 @ 10:44am

Ren's Ultra Forge
Version 2.1
(will work on more later- falling asleep)
Fixed bluebrints on sparkpowder, narcotics, stimulant.

Known issues:
1.Old resources (pre v2) will turn into a blueprint...I can't do anything about this -_- ...not happy about it either.
2.Thatch and flint have a set, unchangeable crafting amount- had this issue with the first build too.
3. Known Issue: When looking down, particle effect becomes invisable to the player. I tried fixing this, but its not worth the time as it doesn't actually cause any issues. If I figure out the unreal particle system more, I will remove it. Until then, this will exist.

Update: 27 Sep, 2016 @ 7:32am

Ren's Ultra Forge
Version 2.0

Changed Textures: Red and BLack.
Fixed Sound Bug: Sound now falls off normally.
Forge is now lockable as well as pin lockable.
Forge's inventory is now 500 slots.
Forge can now hold any item.

Changed autocraft system to blueprints to make it less RAM heavy and more versatile with crafting items.
Ren's Ultra Forge now contrains 15 blueprints to see what you are crafting.Each resource weights less, stacks higher, crafts more, and crafts faster than their vanilla counterparts.
Has the word: (Ultra) so that you know it is the modded resource.

Autocrafted Resources
Ren Forged Steel: 100 metal = 50 metal ingots. 1.25 weight per 50.
Polymer Substrate: 10 Organic Polymer for 3 polymer.

Blueprint Crafted Resources

Thatch: 1 wood = 25 thatch

Flint: 1 stone = 25 flint

Gasoline: 3 oil + 5 hide = 6 gasoline

Charcoal: 1 wood = 3 charcoal

Narcotic: 5 narcoberry + 1 spoiled meat = 3 Narcotics

Stimulant: 5 stimberry + 2 sparkpowder = 3 stimulant

Cementing Paste: 6 chitin/keretin + 10 stone = 4 CP

Sparkpowder: 2 flint + 1 stone = 3 Sparkpowder

Gunpowder: 1 sparkpowder + 1 charcoal = 3 gunpowder

Polymer: 3 obsidian + 3 CP = 2 polymer

Gel: 8 polymer + 4 cp + 10 of any berries = 2 AnglerGel

Absorbent: 12 silica Pearls + 2 sap + 4 oil = 3 Absorbent Substrate

Ethanol(oil): 5 longrass + 1 beer liquid = 50 oil

Update: 20 Sep, 2016 @ 5:14pm

V1.2 Complete Edition Pincodes

Update: 20 Sep, 2016 @ 4:17pm

V1.2 Complete Edition Pincodes

Update: 19 Sep, 2016 @ 10:14pm

V1.2 Complete Edition Pincodes

Update: 19 Sep, 2016 @ 7:50pm

V1.1 Complete Edition

Update: 19 Sep, 2016 @ 7:32pm

V1.1 Full Version