Viscera Cleanup Detail

Viscera Cleanup Detail

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Update: 20 dec 2018 om 16:32

Update to the new RUST Mk2 system.

Update: 20 dec 2018 om 16:21

Update: 10 okt 2016 om 16:31

Saw blades will now spin when switch is pulled.
Added yet another PDA.
Reworked middle floor lighting.
Added cosmetic detail in several areas.

Update: 8 okt 2016 om 15:52

Added preview images to menu.
Added flickering lights to porthole wall thingys.
Added a bunch of stuff on the upper floor.

Update: 6 okt 2016 om 11:31

Fixed alien legs stuck in wall.
Adjusted orientation of many blood splats to reduce unsightly stretching.
Adjusted/added/removed some mess to look more natural.

Update: 28 sep 2016 om 11:18

Fixed Punch-o-matic machine.
Fixed bullet hole that couldn't be removed.
Fixed a blood splat that was invisible and floating in the air.
Fixed some objects spawning partially in walls.
Small geometry adjustments.

Update: 27 sep 2016 om 10:49

Second incinerator added.
Major post-processing changes.
A few other small tweaks.

Update: 26 sep 2016 om 17:39

Added a stacking area on upper floor, for medical crates/bio waste boxes.
Added more lights on upper floor.
Added DOF.
Added subtle desaturation & tweaked bloom settings.
Added decor and ambient sound in final room.
Beans now rotate.

Update: 24 sep 2016 om 16:16

New lights added and some existing lights tweaked.
Added two new PDAs.
Two new doors to make layout more convincing.
Additional decor and trash.
Fixed some floating objects.
Added beans.

Update: 20 sep 2016 om 15:44

Small changes to geometry on upper floor, to hide texture transitions.
Fixed spelling mistake.
Fixed texture on giant stalactite.