Crusader Kings II

Crusader Kings II

Kingdom of Prussia
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Update: 15 Sep, 2016 @ 6:31pm

Minor update to Conscription Office I

Update: 15 Sep, 2016 @ 5:14pm

* Balancing building attributes...
* Made conscription office available to every province that is under the realms of either/or both Duchy of Brandenburg or Kingdom of Prussia

Update: 14 Sep, 2016 @ 4:42pm

Major building adjustments!

Me being silly and new to modding, I didn't know buildings stacked on modifiers from the previous level.

For example the Prussian Barracks I before started as +80 heavy infantry PB II had +90. I thought the PB II would just have 90 heavy infantry, but instead had 170! So I fixed the rest of the buildings.

It's no wonder that I was always in debt at war! Heavy infantry is expensive!

Update: 14 Sep, 2016 @ 9:34am

Balancing Update!

Fixes

* Added "Prussian" adjective so that Fleets say "Prussian Fleet" instead of "Prussia Fleet"

Updates (Again, trying not to nerf the Kingdom of Prussia)

* Reduced the tax incomes of Conscription Office I and II
* Reduced the number of extra archers of the above mentioned
* Reduced the number of Heavy Infantry of Prussian Barracks II

Update: 13 Sep, 2016 @ 7:59pm

I'm playing through as Prussia right now, and I've got a feeling they may be too over powered, so I will "nerf" them a little bit...
* Decrease the levy size and tax income of Conscription Office II to 0.30 and 10, respectively
* Increase the cost to build Prussian Barracks III to 700
* Decrease the tax income of Clerk's Office II to 10, also reduce the cost to construct to 400, and make it available earlier at Castle Tech 4

Fixes

* Fixed Prussian Barracks I to II upgrade issue

Update: 13 Sep, 2016 @ 3:44pm

Changed [mod]/common/landed_titles.

-Removed land_titles.txt
-Added prussia_landed_titles.txt

This should fix any issues with using other mods that effect landed titles.

Update: 13 Sep, 2016 @ 12:48pm