Day of Infamy

Day of Infamy

Realism Mod
Showing 1-8 of 8 entries
Update: 14 Sep, 2016 @ 2:30pm

Hotfixed for new playlist browser

Update: 13 Sep, 2016 @ 11:30am

v1.2 released!

Added:
Coop support (Entrench, sabotage, stronghold, patrol)
Scrimming support for communities ("rcon exec scrim.cfg")
Training support for communities ("rcon exec training.cfg")
Custom ruleset for americans on both teams in training (use "sv_ruleset americans_training")
More weapon accuracy tweaks
Introduced more sway based on stamina
No map restrictions for the realism gamemode (all custom maps are allowed)
New sound fixes (more to come in v1.3)
No squad limitations (Join support or assault no matter the players in server)
Sniper optic fov tweaks

Fixed:
British grenades disappearing when thrown
PIAT causing a crash when fired
Realism "stamp" size in main menu
Fidelity on some sounds
Super inaccuracy on ithaca
Various weapon recoil and firing fixes

Changed:
"sv_playlist tanaka/realism" to "sv_playlist realism/public"
Assault squads are 1 Officer, 2 NCO's, 2 Assault, Unlimited riflemen (due to change)
Support squads are 1 Officer, 2 NCO's, 2 Support, Unlimited Riflemen (due to change)
Various weapon costs
Various weapon weight

Update: 10 Sep, 2016 @ 3:47pm

Update: 10 Sep, 2016 @ 3:43pm

Update: 10 Sep, 2016 @ 11:51am

v1.1 released

Enabled sliding
German NCO's now have gewehrs
German supports now have panzerfausts
Added new "assault" class
Enabled flamethrowers for assault class
Increased cost of launchers for support class
Incresed cost of flamethrowers for assault class
Added more recoil:
MG42
STG44
BAR
MG34
M1919

Decreased accuracy:
MG42
STG44
All pistols

Update: 9 Sep, 2016 @ 8:47pm

Hotfix 2 released with various changes

Update: 9 Sep, 2016 @ 7:18pm

Quick hotfix because I was stupid

Update: 9 Sep, 2016 @ 4:07pm