饥荒联机版

饥荒联机版

Increase Animals + Setpieces
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更新于:2019 年 7 月 20 日 下午 10:48

hotfix

更新于:2019 年 7 月 20 日 下午 10:06

- removed clockwork setting. A game update broke this setting, even if you set 0.1% everyhting is full of them. I'm unable to find out why this happens, it makes no sense...

- added Rock Lobsters, recommed to be added to Rocky Terrain, disabled by default. This mod still does not affect caves, but with this you can add RockLobsters to the overworld.

更新于:2018 年 1 月 1 日 下午 1:45

- bishop to knight ratio is 25% to 75% now, so less bishops.

更新于:2018 年 1 月 1 日 下午 1:02

- fixed a typo in modinfo,
- added LightningBluffOasis room to default desert, cause the "BGLightningBluff" room does not exist always.

更新于:2018 年 1 月 1 日 下午 12:46

- Added Desert area

- Added Fireflies

- When "Clockworks" chosen, will now spawn both, bishop and knights, not only one.

更新于:2017 年 6 月 7 日 上午 11:16

Recent game update removed the "skullchests" I used to replace the pandoras chests recently...
So now the pigguards are gaurding normal chests.

更新于:2017 年 4 月 13 日 下午 9:02

更新于:2017 年 4 月 13 日 下午 8:54

Replaced "ornate chests" with Skull chests.
Because with A New Reign update, ornate chests are indestructible and refill with runis resett.

更新于:2016 年 12 月 13 日 上午 7:49

Added setting for catcoons.

更新于:2016 年 12 月 13 日 上午 7:18

Added "Random" option, disabled by default.

If you enable the radom option for animals, the number of some randomly chosen animals will be increased at their natural area.