Arma 3
K-9 Hermes
64개 중 1~10개 표시 중
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업데이트: 2025년 8월 25일 @ 오후 7시 26분

fixed respawn bug calling itself incorrectly

업데이트: 2025년 5월 13일 @ 오후 2시 32분

added breed/texture for malinois if Dog Preview mod is loaded (optional dependency)

업데이트: 2024년 1월 25일 @ 오전 11시 33분

fixed missing actions when player respawns

업데이트: 2023년 11월 6일 @ 오전 9시 09분

added whining sound when she takes damage

업데이트: 2023년 7월 10일 @ 오전 11시 51분

fixed bug that would get out dog when dostop is encountered
recoded area that would constantly run unnecessary code
"improved" ai pathing (subjective because this is still a known problem
fixed unit selection for inarea triggers that are not emptydetector (this should use any type of trigger)
added roxie from MFR dog preview

업데이트: 2023년 6월 30일 @ 오전 7시 22분

Added new classes from 30 June update for MFR dogs and tweaked names to reflect a more human readable format

업데이트: 2023년 6월 17일 @ 오후 8시 40분

reenabled path finding to generally fix some collision issues (may cause task saturation when complex pathing occurs: results in K-9 to going random directions)

업데이트: 2023년 6월 16일 @ 오후 8시 44분

added new attachhead from MFR Dog Preview to more accurately attach ball and leash to the dog
tweaked ranges for getting ball because of:
known bug: animation glitches cause the MFR Dog Preview to not move as fast (possibly colliding with objects on the ground like roads and clutter)

업데이트: 2023년 6월 16일 @ 오전 11시 57분

added tracking of mines detected to dog when petted so she can continue on with mine detection
adjusted distance for mine detection
reworked code within petting action to make more sense (transparent to user)

업데이트: 2023년 6월 16일 @ 오전 9시 30분

adjusted distances at which stages of speed animations occur (helps with stealth animation being more prevalent); this may also aleviate some issues with dog not boarding vehicle
added laydown animation (MFR dog only) when stay/come here action is used
adjusted throw variability such that it is more like a ball and not a brick