Arma 3
K-9 Hermes
Menampilkan1-10 dari 64 kiriman
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Pembaruan: 25 Agu @ 7:26pm

fixed respawn bug calling itself incorrectly

Pembaruan: 13 Mei @ 2:32pm

added breed/texture for malinois if Dog Preview mod is loaded (optional dependency)

Pembaruan: 25 Jan 2024 @ 11:33am

fixed missing actions when player respawns

Pembaruan: 6 Nov 2023 @ 9:09am

added whining sound when she takes damage

Pembaruan: 10 Jul 2023 @ 11:51am

fixed bug that would get out dog when dostop is encountered
recoded area that would constantly run unnecessary code
"improved" ai pathing (subjective because this is still a known problem
fixed unit selection for inarea triggers that are not emptydetector (this should use any type of trigger)
added roxie from MFR dog preview

Pembaruan: 30 Jun 2023 @ 7:22am

Added new classes from 30 June update for MFR dogs and tweaked names to reflect a more human readable format

Pembaruan: 17 Jun 2023 @ 8:40pm

reenabled path finding to generally fix some collision issues (may cause task saturation when complex pathing occurs: results in K-9 to going random directions)

Pembaruan: 16 Jun 2023 @ 8:44pm

added new attachhead from MFR Dog Preview to more accurately attach ball and leash to the dog
tweaked ranges for getting ball because of:
known bug: animation glitches cause the MFR Dog Preview to not move as fast (possibly colliding with objects on the ground like roads and clutter)

Pembaruan: 16 Jun 2023 @ 11:57am

added tracking of mines detected to dog when petted so she can continue on with mine detection
adjusted distance for mine detection
reworked code within petting action to make more sense (transparent to user)

Pembaruan: 16 Jun 2023 @ 9:30am

adjusted distances at which stages of speed animations occur (helps with stealth animation being more prevalent); this may also aleviate some issues with dog not boarding vehicle
added laydown animation (MFR dog only) when stay/come here action is used
adjusted throw variability such that it is more like a ball and not a brick