XCOM 2
M8 AVENGER
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Update: 1 Sep, 2016 @ 4:31am

Added new "HD" 1024x1024 normal map texture to model. This gives a VASTE improvement in definition, and cleans up some dirtyness from the default Mass Effect 128x128 texture.

Update: 1 Sep, 2016 @ 1:36am

More texture improvements.

Update: 1 Sep, 2016 @ 12:22am

Improved some detailing in the textures.

Update: 31 Aug, 2016 @ 9:17pm

Removed "upgrade item" code to make the rifle a permanent selection.
Now if you go up a tier, you can simply increase the damage stat in the ini to keep it playable.

Update: 31 Aug, 2016 @ 8:07pm

Added some shinies. Not a lot, but enough imo to make it look like plastic + metal.
Also tweaked the bullet animation a bit more. Should be just as I wanted.

Update: 31 Aug, 2016 @ 3:54pm

Added tags and pictures to mod.

Update: 31 Aug, 2016 @ 3:28pm

Initial upload